Bard
Base Class: Bard

Bards of the College of Doors are roamers of the planes, who tell tales of their travels, and the fantastic places they have seen. The College of Doors believes that the infinite vastness of the planes; outer, inner, upper, and lower, is where the truest sense of wonder originates. From the Beastlands, to the great gears of Mechanus, to the chaotic lands of Limbo, there are new things to experience and see, and those things are worth immortalizing in a story or song.

Not many get to leave their home plane, so it falls to the College of Doors to spread the distant wonder of the planes to those who cannot see it for themselves.

Bonus Proficiencies

When you join the College of Doors at 3rd level, you gain proficiency in the Arcana skill, and in the use of Cartographer's Tools, a set of compasses, and scales commonly used for plotting distances between Magic Doors. 

Portal Lore

At 3rd level you gain substantial knowledge of portals and portal lore. You have advantage on Investigation and Arcana checks made to detect, investigate, or understand portals.

Portal Lore

At 3rd level when you choose this college, you gain substantial knowledge of portals and portal lore. You have advantage on Investigation and Arcana checks made to detect, investigate, or understand portals.

Inspired Movement

Also at 3rd level, you gain the ability to use lesser portals. As a bonus action on your turn, you can expend 1 bardic inspiration to move a willing medium or smaller creature you can see, to an unoccupied space withing 30 feet of it's starting space. This movement cannot place the creature more than 5 feet above or below its initial position.

An unwilling creature must make a Charisma saving throw, resisting this movement on a successful save.

Magic Door

A staple of the College of Doors is its namesake, the Magic Door. At 3rd level when you choose this college, you begin to learn to use this technique to your advantage. You can perform a 1-hour ritual, involving at least 200 gp worth of materials, upon any mundane door to turn it into a special portal. The door maintains its mundane appearance and does not create a special portal unless a special phrase is uttered, or a certain knock performed, which is dictated by you when you perform the ritual. You can maintain up to 3 of these Magic Doors at any given time, disenchanting one when you create a fourth. A door that is destroyed, or made impossible to open normally has its portal deactivated.

When you activate the portal, you link the door to any other door you've performed the ritual on that is within 1 mile of it and on the same plane of existance. A door can only be activated and used as an entrance once on each day, and continues t obe active for 1 minute after activation, allowing any number of creatures to pass through in that time.

The maximum distance between dooors and the number of doors you can create increase with your level. The maximum distance between doors increases to 10 miles at 6th level and 100 miles at 10th level, while the maximum number of doors increases to 6 at 6th level and 10 at 14th level.

Portal Strike

Doors are not the only form of teleportation a Collegr of Doors bard can achieve. Starting at 6th level, you learn to perform quick strikes from afar. As an action, you can expend 1 bardic inspiration to vanish and reappear behind a hostile creature up to 15 feet away and make a melee Attack against it with advantage. On a successful hit, the attack deals extra damage based on your Bardic Inspiration die.after the attack, whether successful or not, you can teleport an additional 15 feet as a bonus action.

Planar Door

At 14th level, your Magic Door feature matures to allow for planar travel. If you have 2 or more Magic Doors on separate planes of existence, you can travel between them as though they were on the same plane. Additionally, you can now travel between any two Magic Doors regardless of their distance.

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2019 6:48:12 PM
1
6
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes