Base Class: Rogue
The Sharpshooter is a rogue subclass that excels in long-range combat, employing deadly accuracy and stealth to eliminate targets from a distance. They specialize in using ranged weapons, particularly sniper rifles, and have access to unique modifications and techniques to enhance their sniping abilities.
3rd Level: Marksman's Eye
You gain proficiency with sniper rifles, and your proficiency bonus is doubled for attack rolls you make with them. Additionally, you can use Dexterity instead of Strength for the attack and damage rolls of sniper rifles.
3rd Level: Sniper Modifications
You gain the ability to modify your sniper rifle, enhancing its capabilities. At 3rd level, choose one of the following modifications. You gain an additional modification at 9th and 13th level:
Scope
You add a scope to your sniper rifle, increasing its effective range by 100 feet. You have advantage on attack rolls made with the sniper rifle at long range.
Silencer
You attach a silencer to your sniper rifle, muffling the sound of your shots. Your shots with the sniper rifle are considered silent, making it more difficult for enemies to locate your position. You gain advantage on stealth checks to remain unseen when shooting.
Stabilizer
You add a stabilizer to your sniper rifle, increasing your accuracy. You can ignore half cover and three-quarters cover when making attack rolls with the sniper rifle.
Marksman's Aim
Your precision and focus with sniper rifles reach new heights. You gain the following benefits:
- Attacks made with sniper rifles score a critical hit on a roll of 19 or 20.
- Your Sneak Attack damage increases by 1d6 when using a sniper rifle.
Silent Takedown
Your proficiency in sniping and stealth combine to make you an even deadlier hunter. When you hit a creature with a ranged weapon attack while hidden, you deal an extra 2d6 damage. Additionally, you can use your bonus action to hide after making a ranged weapon attack from a hidden position, even if you don't have cover or concealment.
Perfect Aim
Your sniping has reached the pinnacle of lethality, and you can inflict devastating critical hits with deadly precision. Whenever you score a critical hit with a ranged weapon attack made with a sniper rifle, you can roll an additional weapon damage die for the attack. In addition, you can use your reaction to make an additional ranged weapon attack with your sniper rifle after scoring a critical hit with it. This ability can only be used once per turn.
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