Base Class: Monk
When ever you are fighting you become very focused and you develope a sence for the attack rhythms of your opponents.You can avoid getting hit from Attacks and if the attackers miss you you can make them pay for their pathetic try to harm you. You fist are getting this fast that normal eyes nearly can't see them. You become a storm of acrobatic maneuvers and fying fists.
The Open Eye
When you take this tradition at 3rd level, you gain the ability The Open Eye wich allowes you to guess what the opponents arround are gonna do next. So you can try to prevent their attacks from hitting you:
- the abbility Patient Defense can be aktivated without useing a Ki point or without using a bonus aktion. While Patient Defense is Active you can make a opportunity attack on one enemy who missed a mele attack on you
Reaction +
Starting at level 6 thanks to your instincts and aguility you gain one extra reaktion
Bloodlust
From 6th level when you Kill an Opponent or your healthpoints drop under 1/4 of Max. You can decide if you want to fall into bloodlust unless due to health. You will loose your Bloodlust if you don´t attack or get damage.
While raging, you gain one of the following benefits if you aren’t wearing heavy armor:
You roll a d6
- 1-2 You have advantage on Dexterity checks and Dexterity saving throws.
- 3-4 When you make a melee weapon attack using Dexterity, you gain a bonus to the damage roll that increases as you gain levels as a Monk, as shown in the Rage Damage column of the Barbarian table.
- 5-6 You have resistance to bludgeoning, piercing, and slashing damage.
The Unsettling Dance
At 11th level, your way to Move looks like you are dancing with the Wepons and Magic of your opponents. Twice a Day you can make this look even more terrorizing creating a Arura of 30 feet around you. Every opponent that can see you in this aura must succeed on a Wisdom saving throw (DC = 10 + dex mod + Proficiency Bonus) or be frightened of you until the End of your next turn.
Unsoppable Rage / Reapers Appointment
From 17th level your Rage now takes two turns of not attacking or no damage taking to drop.
While your Rage and you would drop down to 0 Hp you instead drop down to 1 Hp, but all the Damage that exceeded your Hp is stored and you will suffer from it after 1 minute. If you this happens more then once per Rage you will suffer from a Point of exhaustion.
| Level | Effect |
| 1 | Disadvantage on ability checks |
| 2 | Speed halved |
| 3 | Disadvantage on attack rolls and saving throws |
| 4 | Hit point maximum halved |
| 5 | Speed reduced to 0 |
| 6 | Death |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/2/2023 10:24:23 PM
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5
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2
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1.1
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Coming Soon
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5/7/2023 2:32:14 PM
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12
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1
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2.0
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Coming Soon
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