Fighter
Base Class: Fighter

This subclass is particularly fond of fire, gaining a deep bond with it letting you control and manifest it as well. Fire has been around you for as long as you can remember and you've always been drawn to it, never living a moment without it. Your bond with fire allows you to cast some spells, but only if they are ones associated with fire.

Flames Bond

You gain immunity to fire damage and whenever you deal a melee weapon attack to a creature you may deal an additional 1d4 fire damage. This damage increases by 1d4 at the 4th, 7th, 12th, and 20th level. You also gain vulnerability to cold damage.

Fire Shot

The flames within your body have caused you to be able to breathe out the flames which you love. At 3rd level, you gain the ability to breathe out a line of flames dealing 2d6 damage once per short rest. Gaining 1d6 at 6th, 11th, 16th, and 20th level. Also, at 20th level, you gain an unlimited amount of uses.

Controlled Bond

Whenever any sort of fire is within 5ft of you, you may make that attack target another creature. You must make a CON check higher than the spell caster's WIS check.

Burnt Hands

Whenever you touch metal you can choose to cast heat metal as a touch spell. The damage is increased to 4d8 and increases by 1d8 at 20th level.

Flames Health

Whenever you take fire damage instead of taking damage you can gain the damage in temporary hit points instead.

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