Blood Hunter
Base Class: Blood Hunter

Order dedicated to utilize blood magic to be a unstoppable bulwark, this order was created after the sundering by paladins who lost their powers after their gods death. They vowed to never again rely on the power of another to protect those who can’t protect themselves and those they love. They delved into the dark arts of blood magic as a means to upkeep their vows. Through relentless training they reforged themselves as a hellish fiend to stand against, yet also a wall to shield those they must.

Sentinels undying will.

  • When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn’t have this feat), you can use your reaction to make a melee weapon attack against the attacking creature.
  • Whenever within 60ft of you blood spills you know instinctively where they are regardless of any sense debilitating debuff.
  • Gain heavy armor proficiency.

Protectors Wrath

  • For every instance of damage take you gain a wrathful revenge charge ( max of 10) charges will stay with you until a short rest or long rest.
  • Using a wrathful revenge charges allows a d8 roll on your next attack you can choose how much charges you expend.

Bloods relentless boil.

  • You attempt to boil the blood of your enemies, compelling them to fight against you. As an action, all hostile creatures within 30 feet of you must make a wisdom saving throw. On a failed save, affected creatures have disadvantage on attack rolls made against creatures other than you, and must make a wisdom saving throw each time it attempts to move more than 30 feet away from you.
  • This feature lasts for 1 minute. The effect ends on a creature when any ally harms the creature, or when you end your turn more than 30 feet away from it

Protectors sacrifice.

  • When an ally is within 5ft of you gain resistance damage done to you.
  • You may mark 1 ally and teleport in front of them shoving them back 5ft and taking all damage they would have received. Uses reaction to teleport, bonus action to mark ally. You may mark a number of allies equal to your proficiency bonus halved, rounded down per long rest.
  •  When protecting anyone using Protectors Sacrifice from any damage using you gain 2 wrathful revenge charges.

Brand of Relentless Fury

Your fury in branded onto a enemy within 30ft of you this enemy has disadvantage on all attack rolls made against your allies. Additionally, you gain plus 1d4 on your attack rolls and your saving throws which you are proficient in made against this creature. 

Blood curse of Protectors hate

Use bonus action to cast Blood Curse of Protectors Hate making any instance they deal generate a stack of Protectors wrath. For every Wrath stack expended you  take reduced damage for every die rolled.

Comments

Posts Quoted:
Reply
Clear All Quotes