Barbarian
Base Class: Barbarian

Barbarians who follow the Path of the Elden Fury tap into the primal rage of Elden Ring's world, channeling it into their own bodies to become unstoppable forces of destruction.

Elden Fury

Starting at 3rd level, you gain the ability to enter a state of Elden Fury for 1 minute, once per short rest as a bonus action. While in this state, your eyes glow with a pale blue light, and your body is surrounded by a faint aura of Elden energy. While Elden Fury is active, you gain the following benefits:

- You have advantage on Strength checks and Strength saving throws.

- You deal an extra 1d6 force damage on each melee weapon attack you make.

- You gain temporary hit points equal to your barbarian level + your Constitution modifier at the start of each of your turns.

Elden Blast

At 6th level, when you hit a creature with a melee weapon attack while in Elden Fury, you can choose to spend your reaction to release a blast of Elden energy from your weapon. The target and each creature within 10 feet of it must make a Dexterity saving throw (DC equal to 8 + your proficiency bonus + your Strength or Dexterity modifier, whichever is higher) or take force damage equal to your barbarian level.

Elden Resilience

At 10th level, your connection to Elden energy has made you tougher and more resistant to harm. You gain resistance to force damage, and any time you take force damage, you can use your reaction to reduce the damage by half.

Elden Rage

At 14th level, your Elden Fury becomes even more powerful. When you enter Elden Fury, you can choose to enter Elden Rage instead. While in Elden Rage, you gain the following benefits in addition to those granted by Elden Fury:

- You have resistance to all damage except force damage. (removes your previous force resistance for this time)

- You deal an extra 1d10 force damage on each melee weapon attack you make.

- You can use a bonus action to make a single melee weapon attack against a creature within 5 feet of you.

Elden Rage lasts for 1 minute, after which time you can't use it again until you complete a long rest.

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