Fighter
Base Class: Fighter

As a circus wrestler you have wrestled all sorts of beats, monsters, and humanoids alike. Whether it be through strength or speed you immobilize, grapple, and toss all the same. 

You gain the ability to grapple and slam your opponents to the ground to help you and your team pummel them with attacks. 

The Peoples Wrestler

You can add your charisma modifier to any grappling check you make.

Hip Toss

If you have an opponent successfully grappled you can use your bonus action to pick up the target and slam it prone to the ground dealing 1d8+Strength Mod. You can do this equal to the amount of proficiency bonus per short rest. 

Undoubtable Strength

You gain the ability to grapple opponents two sizes larger than you and anything smaller of course.

What are those paws?

Hands of stone unarmed strikes become D10+ str mod.

Drag em out

If you have an opponent grappled you can move your full movement speed while dragging them.

Unreal Might

Starting at level 18 you can grapple any creature no matter the size.

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