Barbarian
Base Class: Barbarian

The Phoenixblood Barbarian's connection to their phoenix heritage manifests in their Ignition ability. By channeling their inner fire, they can ignite themselves in flames, covering their body in a blazing aura. This not only enhances their physical prowess but also grants them additional abilities tied to fire manipulation.

Ignite

While raging, you can choose to ignite as an action. While ignited you take half your level rounded up times d6 fire damage at the start of each of your turns and wen first igniting, you also gain the following benefits:
1. Whenever you take the Attack action and attack with a light melee weapon that you're holding in one hand you can make one additional attack as part of the same action with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
2.Your speed is increased by 10 feet.
3. Your +2 damage from rage also applies to dexterity weapons
The ignite ends after a minute or when you choose to extinguish the flames as an action.

 

Flaming Fanatic

You have resistance to fire damage and advantage against being charmed or frightened while raging. Aditionally, while raging, you deal  additional fire damage whenever you hit an enemy with a melee atack equal to your pb.

Spread your wings

You sprout magnificent wings made of pure flames from your back as a bonus action. These wings grant you a flying speed equal to your current movement speed. While flying you can dash or disengage as a bonus action.

Flaming crescendo

Whenever a creature that is within 5 feet of you hits you with a melee atack it takes 3d6 fire damage.

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