Bard
Base Class: Bard

 Bards of the College of Knife Throwing are captivating performers who combine their artistry with deadly precision. They are masters of the blade, specializing in thrilling displays of knife-throwing expertise that leave audiences breathless. These bards seamlessly incorporate their lethal skills into their performances, mesmerizing crowds with daring acts of precision, agility, and showmanship.

Members of the College of Knife Throwing are highly trained and skilled warriors, capable of using their weapons not just to entertain but also to carry out dangerous missions. Many members of the college lead double lives, using their circus or entertainment troupe as cover for activities such as assassination, espionage, or vigilantism. 

Bards of the College of Knife Throwing are highly trained and skilled warriors in their own right, with the ability to coat their weapons with deadly poisons and unleash a flurry of thrown weapons in combat. They are often feared and respected by their peers, who understand the deadly precision and skill required to master the art of knife throwing. Those who leave the life of entertainment may find work for thieves' guilds or strike out on their own as adventurers, using their skills to survive and thrive in a dangerous world.

Deadly Performance

As a member of the College of Knife Throwing At 3rd level, you have honed your throwing skills to a lethal precision, adding excitement and thrill to your performances. You gain proficiency with the poisoner's kit, enabling you to apply poison to your thrown weapons with a bonus action. Moreover, after attacking with a weapon that has the thrown property, you can fluidly prepare another thrown weapon in the same action.

Blade Dance

Your expertise in throwing weapons is unparalleled, allowing you to hit with deadly accuracy. When attacking with a weapon that has the thrown property. upon landing a hit with a thrown weapon attack, you can expand a Bardic Inspiration Die to throw one more thrown weapon, each extra attack damage equals to Weapons damage, plus Dexterity Modifier. You can use this feature once per round on your turn. The number of additional weapons thrown increases to Two at 7th level, and Three at 15th level respectively. If you roll a natural 20 on your expanded bardic attack you can give that inspiration to one of your allies within 30 feet of you. 

Multi-Strike

Starting at 6th level, Your prowess with thrown weapons has developed to such a degree that you can now take two attacks instead of one when executing the attack action.

Blade Storm

At 14th level, you transform into a tempest of blades, striking your foes with deadly accuracy. As an action, on your turn, you may unleash a blade storm attacking at advantage with a number of thrown weapons equal to your Charisma modifier (minimum of one) each attack dealing Bardic inspiration die plus Dexterity Modifier, critically hitting on a roll of 19 or 20. You can use this feature twice a day, regaining all expended uses after completing a long rest.

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