Rogue
Base Class: Rogue

Time Thief Features.

rouge Level                                               Features                                                                                                                                                                                                                                                                                                            3rd Level                                             Hands of Time, stopwatch

9th Level                                                   Duel Paradox

13th Level                                                Spit Second

17th Level                                               Chromatus

Hands of Time

Turning back the hands of time, for but a moment. At 3rd level you can restore objects to their original form with a touch, you learn the Mending cantrip. Additionally whenever you take your cunning action dash or disengage, you can teleport to an unoccupied space that you can see within 30ft. You can use this feature a number of times equal to your proficiency bonus before needing to finish a long rest.

Stopwatch

Time waits for one one, other than me.

At 3rd level whenever you are hit by an attack, you can use your reaction to add your Intelligence modifier to your AC until the end of your next turn, if this causes the attack to miss you teleport to an unoccupied location within 10ft of the attacker. You can use this feature a number of times equal to your proficiency modifier. 

Duel Paradox

Past, Present and Future, together as one. 9th level you can attack twice, instead of once, whenever you take the Attack action on your turn, you can choose to split your sneak attack die equally between the two attacks if you gain sneak attack on your turn otherwise you just attack twice.

Split Second

One moment, stretched to eternity.

At 13th level, once per turn when you deal damage with your sneak attack, that creature must make a Wisdom Saving throw (DC:{{savedc:int}}) or be [condition]stunned[/condtion] until the end of your next turn. You can use this feature a number of times equal to your proficiency bonus before needing to finish a long rest. Whenever you use your Stopwatch reaction, you can make one weapon attack as part of the same reaction. Additionally you can accelerate time on any object composed entirely of wood, cloth, stone, copper, bronze or bone. for each minute you spend accelerating time, you can disintegrate 1 cubic foot of material.

Chromatus

Time brings all things to pass. 17th level whenever you roll damage for a weapon attack, you can choose not to deal the damage immediately, instead dealing it after 1 minute. If you are hidden when you make this attack, you remain hidden. All damage dealt with this ability is dealt at the end of the 1 minute, or when you end the effect as a bonus action. Once you use this feature, you must finish a long rest before you can use it again.

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