Base Class: Paladin
Tenets of the Full-Moon
1) Equilibrium: I stand at the center, a bastion against the hordes of chaos. I will fight to maintain balance, no matter the cost.
2) No Quarter: No fiend or foe shall escape my wrath. The horrors must not spread, as corruption can be likened to disease. The longer it is in contact with our realm, the greater the chances of its spread.
3) Wolf In Sheep's Clothing: The fewer that know of my feral nature, the better. Most fear what they do not understand, or the cost of their freedom.
Oath Spells
3rd level: Speak with Animals, Hunter's Mark
5th level: Moonbeam, Darkvision
9th level: Nondetection, Conjure Animals
13th level: Locate Creature, Banishment
15th level: Modify Memory, Dispel Evil and Good
Channel Divinity:
Prayer of Unshackling. As an action, you utter the Prayer of Unshackling, using your Channel Divinity. The divine, glowing chains release and the beast is freed as your body stretches and contorts, transforming into your chosen lycanthrope. You gain blind-sight of 15-feet, you are made resistant to all non-magical slashing, piercing, and bludgeoning damage, your speed increases by 10-feet, and gain advantage on Strength checks as your body and senses are stretched to their beastly limit while released. This transformation lasts for 1 minute or until you drop to 0 hit points or fall unconscious
Feed the Beast. You can use your channel divinity to feed on a corpse you can see, and that you saw die. Feeding increases current hp by 1d10+proficiency bonus and gives 1d6+CON modifier temporary health. (1d6 per Paladin level divided by half).
Grim Howl:
At 7th level, you can use a reaction to release an irresistible howl that beckons your enemies away from your allies to your waiting claws. When you do so, your AC increases by +2 while howling and all enemies in a 30-foot radius must make a Wisdom saving throw or instinctively attempt to kill you. Your pure unbridled ferocity must be silenced. On a successful save, they cannot move within 30-feet of you while you howl or are Unshackled for 1 minute or the next time they take damage. In a violent burst of rage at the start of your next turn, you can release half of the damage you took (rounded down) of psychic damage in an ear-shattering roar to all creatures within 10-feet of you.
At 18th level, you gain advantage on all spell saving throws while howling, and the range of your damage radius increases to 20-feet.
Beastblood:
At 15th level, you can no longer be poisoned and at the start of your turn, if you were attacked since your last turn , gain 1d4+ your Constitution modifier of health back. You can only gain this benefit if you have at least 1 hit point.
Champion of the Full Moon
At 20th level, the beast blood has flown through your veins for so long you are now one with your beast. You assume the full form the beast. Using your action, you undergo a transformation. For 1 hour you gain the following benefits.
*You gain 10d8+proficiency bonus temporary hit points.
*Whenever you attack you roll 2d8 extra slashing damage. Target must make a strength saving throw with disadvantage or be knocked prone
*You intimidate nearby enemies giving them disadvantage on attacks made against you or allies within 10 feet.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Prayer of Unshackling: As an action, you utter the Prayer of Unshackling, using your Channel Divinity. The divine, glowing chains release and the beast is freed as your body stretches and contorts, transforming into your chosen lycanthrope. You gain blindsight of 15-feet, you are made resistant to all non-magical slashing, piercing, and bludgeoning damage, your speed increases by 10-feet, and gain advantage on Strength checks as your body and senses are stretched to their beastly limit while released. This transformation lasts for 1 minute or until you drop to 0 hit points or fall unconscious
Feed the Beast: You can use your channel divinity to feed on a corpse you can see, and that you saw die. Feeding increases current hp by 1d10+proficiency bonus and gives 1d6+CON modifier temporary health. (1d6 per Paladin level divided by half).
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of the Full Moon Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Grim Howl
At 7th level, you can use a reaction to release an irresistible howl that beckons your enemies away from your allies to your waiting claws. When you do so, your AC increases by +2 while howling and all enemies in a 30-foot radius must make a Wisdom saving throw or instinctively attempt to kill you. Your pure unbridled ferocity must be silenced. On a successful save, they cannot move within 30-feet of you while you howl or are Unshackled for 1 minute or the next time they take damage. In a violent burst of rage at the start of your next turn, you can release half of the damage you took (rounded down) of psychic damage in an ear-shattering roar to all creatures within 10-feet of you.\
At 18th level, you gain advantage on all spell saving throws while howling, and the range of your damage radius increases to 20-feet.
Beastblood
At 15th level, you can no longer be poisoned and at the start of your turn, if you haven't been attacked, gain 1d4+ your Constitution modifier of health back. You can only gain this benefit if you have at least 1 hit point.
Champion of the Full Moon
At 20th level, the beast blood has flown through your veins for so long you are now one with your beast. You assume the full form the beast. Using your action, you undergo a transformation. For 1 hour you gain the following benefits.
*You gain 10d8+proficiency bonus temporary hit points.
*Whenever you attack you roll 2d8 extra slashing damage. Target must make a strength saving throw with disadvantage or be knocked prone
*You intimidate nearby enemies giving them disadvantage on attacks made against you or allies within 10 feet.
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