Base Class: Barbarian
Barbarians who walk the Path of the Dragon's Blood draw their rage from the draconic blood mingled in with the blood of their ancestors. No matter how diluted the bloodline becomes, the might flowing in the veins of various barbarian lineages remain. Nothing is more naturally destructive and physically dominant than a dragon's rage.
Dragon Ancenstry
3rd-level Path of the Dragon's Blood feature
Choose one type of Dragon as your ancestor. The damage type associated with each dragon is used by features you can later
Draconic Ancestry Table:
Dragon Form
3rd-level Path of the Dragon's Blood feature
When you enter a rage you can choose to transform, revealing the draconic power with in you. Your physical appearance shifts as you become a humanoid dragon covered in scales sharing the color of your ancestry.
Until the rage ends, you manifest natural weapons as claws grow from your fingernails, fangs explode from your mouth and a lashing tail grows.
These natural weapons count as simple melee weapons for you, and you add your strength modifier to the attack damage rolls when you attack with them as normal.
Natural Weapons
- Bite. Melee Weapon Attack: +STR to hit, reach 5 ft., one target. Hit: (1d6 + STR) piercing damage.
- Claw. Melee Weapon Attack: +STR to hit, reach 5 ft., one target. Hit: (1d6 + STR) slashing damage.
- Tail. Melee Weapon Attack: +STR to hit, reach 5 ft., one target. Hit: (1d6 + STR) bludgeoning damage.
Breath Weapon
3rd-level Path of the Dragon's Blood feature
When you take an attack action on your turn while raging, you can replace one of your attacks with an exhalation of magic energy. Your dragon ancestry determined the size, shape, and damage type. Each creature in that area must make a DEX Saving throw DC = (8+CON+proficiency bonus). On a failed save, the creature takes 1d10 damage associated with your dragon ancestry. On a successful save, it takes half as much damage.
This damages increases by 1D10 when you reach LVL5, LVL11, and LVL17. You can use your breath weapon once each time during your rage.
Draconic Ancestry Table:
Dragon Scales
6th-level Path of the Dragon's Blood feature
When assuming your Dragon Form, your scales harden and provide more protection. You gain resistance to the damage associated with your dragon ancestry.
In addition, your nature weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Dragon Fury
10th-level Path of the Dragon's Blood feature
Your fury knows no bounds, Once per turn, when you hit a creature with your natural weapons you can add twice your rage damage bonus to the damage roll. You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses after a long rest.
In addition, the damage dice for your natural weapons increase to 1D8.
Dragon Wings
14th-level Path of the Dragon's Blood feature
You gain the ability to sprout a pair of wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn or until your rage ends.
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