Monk
Base Class: Monk

Dragon Slayer Monks are almost impossible to come across as they are trained in Lairs by their Dragon Master and only a handful are roaming the planes. Whether a Dragon becomes the tutor for justice or malevolence, the intensive training allows their student to harness the power and ferocity of Dragons.

Dragon Slayer Monks are often less graceful than their conventional counterparts, reflecting the intensity and ferocity of their Master. They tend to end up as Mercenaries or Royal Bodyguards due to their sheer power and wisdom. The most important value of these rare fighters is that due to their study and training from a Dragon, they have become adept at fighting Dragons themselves. This often leads their Dragon Master to be cautious when teaching them and they will often cease the training before it is complete so the chance of being betrayed is minimised. 

Draconic Ki

Starting when you choose this tradition at the 3rd level, your Dragon Slayer training begins to manifest itself in your ki. Choose the nature of your Dragon Master from the table below. You gain the following benefits, each of which is augmented by your Dragon Master's nature.

Dragon Master
DRAGON DAMAGE TYPE BREATH WEAPON
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

You can speak, read, and write Draconic. Additionally, whenever you make an Intimidation check when interacting with Dragons, add your proficiency bonus to the check. If you already have proficiency in Intimidation, your proficiency is doubled if it applies to the check.

Damage Resistance: You gain resistance to your Dragon Master's element.

Breath Weapon: You can use your action to expend 2 ki points in order to exhale destructive energy. Your Dragon Master determines the size, shape, and damage type of this weapon. When you use your breath weapon, each creature in the in the area of effect must make a Dexterity saving throw. The Saving throw for this attack is equal to 8 + your proficiency bonus + your wisdom modifier. A creature takes 3d6 damage on a failed save, and half damage on a successful one. The damage increases to 4d6 at the 6th level, 5d6 at the 11th level, and 6d6 at the 16th level. 

Dragon Slayer's Fists: When you choose this tradition at 3rd level, you can envelop your fists in the element of your Dragon Master. When you hit a creature with an Unarmed Strike, you can spend 1 ki point to deal damage to the target. The extra damage is 2d4 for 1 ki, plus 1d4 per additional ki spent after the first ki point, to a maximum of 5d4. The damage die of this ability increases with your Martial Arts table.

Whenever your Unarmed Strikes deal damage to a creature with the Dragon type, you get to roll an extra martial arts die for the attack's damage against the target. If you have Dragon Slayer's Fists active you can choose between bludgeoning and your Dragon master's damage type for the additional damage.

Draconic Consumption

When you reach 6th level, your proficiency with your Draconic Ki has enabled your body to withstand your attuned element to the point where you can consume some of its energy. You can consume your Dragon Master's element from a non-hostile source at will instead of normal food (for example you can eat a snowball, drink a vial of acid or eat the flame of a torch or small bonfire) and regain Ki equal to your Constitution modifier (minimum of 1). 

Emergency Consumption: When you are hit by an attack of the same damage type as your Dragon master's, you can use your reaction to gain immunity to the Damage type. After doing so, you regain Ki equal to your Constitution modifier (minimum of 1). You may use this feature a number of times equal to your Constitution modifier (minimum of 1). You regain all uses of Emergency Consumption at the end of a Long Rest.

Draconic Ki Improvement

Starting at 6th level, your intense training with your Draconic Ki has unlocked more of its capabilities, this improvement has caused augments in some of your physical attributes. Due to your ki augmented lungs, you can now channel more ki to increase the potency of your Breath Weapon. When you channel the power of the Dragon into your fists, the residual Draconic Ki coursing through your veins lashes out at attackers, causing them to take damage when they strike you.

Improved Breath Weapon
You can spend 2 extra Ki to add a damage die to your Breath Weapon Class Feature.

Dragon Slayer's Vengeance
With the residual Draconic Ki flowing through your veins after using Dragon Slayer's Fists, you gain the Dragon Slayer's Vengeance ability. Until the start of your next turn, when you are hit with a melee weapon attack, you can spend 1 ki and use your reaction to deal damage to the target. This damage equals half your monk level and is the same type as your Dragon Slayer's Fists.

Elemental Combination

At 11th level, your rigorous training and understanding of how to manifest your Draconic Ki has risen to such a level that you have learnt how to channel a second element. Choose a second Dragon Master from the previous table or choose an Uncommon Master from the table below. You gain all previous features with this new Dragon Master Element, however you may not use both damage types on the same attack when using your Dragon Slayer's Fists ability if you do more than 1 die of additional damage. You must select which element to attack with at the start of the attack, you may alternate between attacks though. This restriction also applies to your Elemental Consumption Class Feature, if you are hit by an attack that does two types of damage, you may only consume a single damage type at a time.

Uncommon Dragon Master DAMAGE TYPE BREATH WEAPON
Platinum Radiant 5 by 30 ft. line (Dex. save)
Shadow Necrotic 15 ft. cone (Dex. save)

Draconic Ki Enhancement

By 11th level, your attunement to your Draconic Ki allows your body to require less Ki to unleash your Dragon Slayer abilities.

Enhanced Breath Weapon
You now only have to expend 1 Ki to add a damage die to your Breath Weapon ability.

Enhanced Dragon Slayer's Fists
All of your Unarmed Strikes now carry your Draconic Ki within them, whenever you hit a creature with an Unarmed Strike, the creature takes additional damage equal to your Martial Arts Die. This damage type can be either of your Dragon Master elements. If you use your Dragon Slayer's Fists ability, the damage type of the attack must be the same as this feature. In addition, you can now use Dragon Slayer's Vengeance until the start of your next turn after every Unarmed Strike due to your Draconic Ki being carried with every strike.

Enhanced Emergency Consumption
You gain an additional use of this ability, making it 1 plus your Constitution modifier.

Dragon Force

At 17th level, you have mastered control over your Draconic Ki allowing you to temporarily gain the full power of a Dragon. As a bonus action you can spend 5 Ki points to transform yourself. Your skin gains a thick layer of scales, your canines sharpen to a point and your eyes glaze over with magical energy. While in this form, you gain the following benefits:

  • You gain immunity to both of your Dragon Master elements.
  • You can use your Breath Weapon as a bonus action.
  • Whenever you deal damage of the same type as your Dragon Master using one of your class features, deal additional damage equal to your Wisdom modifier, this additional damage can be either of your Dragon Master elements.
  • Your unarmed strikes score a critical hit on a 19 or 20.
  • Whenever you deal damage of the same type as your Dragon Master, ignore resistance to the damage and immunity is treated as resistance.

This transformation lasts for one minute, until you are knocked unconscious or until you use another bonus action to end it.

Draconic Ki Mastery

At 17th Level, you have grown so attuned to using your Draconic Ki that it now takes little effort to unlock its power. You gain the following improvements to your Breath Weapon, Dragon Slayer's Fists and Elemental Consumption Class Features.

Mastered Breath Weapon
You can now use your breath weapon Class Feature without expending any Ki, however if you wish to increase the damage, this still costs Ki to do so.

Mastered Dragon Slayer's Fists
You can now increase the damage of your Dragon Slayer's Fists to a maximum of 10d10.

Mastered Dragon Slayer's Vengeance
This ability no longer costs Ki to use, in addition you also deal damage equal to your Monk level instead of half your Monk level.

Mastered Emergency Consumption
The maximum number of uses for this ability becomes 2 plus your Constitution Modifier per long rest.

Dragon Master Options

The Draconic Ki and Elemental Combination Class features allow you to choose a Dragon Master element. The options are presented here in alphabetical order.

Black Dragon

 

Your Dragon Master is a Black Dragon. Your augmented damage type is Acid. You gain resistance to Acid Damage.

 

Blue Dragon

 

Your Dragon Master is a Blue Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.

 

Brass Dragon

 

Your Dragon Master is a Brass Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

Bronze Dragon

 

Your Dragon Master is a Bronze Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.

 

Copper Dragon

 

Your Dragon Master is a Copper Dragon. Your augmented damage type is Acid. You gain resistance to Acid Damage.

 

Gold Dragon

 

Your Dragon Master is a Gold Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

Green Dragon

 

Your Dragon Master is a Green Dragon. Your augmented damage type is Poison. You gain resistance to Poison Damage.

 

Platinum Dragon

 

Prerequisite: 11th level
Your Dragon Master is a Platinum Dragon. Your augmented damage type is Radiant. You gain resistance to Radiant Damage.

 

Red Dragon

 

Your Dragon Master is a Red Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

Shadow Dragon

 

Prerequisite: 11th level
Your Dragon Master is a Shadow Dragon. Your augmented damage type is Necrotic. You gain resistance to Necrotic Damage.

 

Silver Dragon

 

Your Dragon Master is a Silver Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.

 

White Dragon

 

Your Dragon Master is a White Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.

Draconic Ki

Draconic Ki

Starting when you choose this tradition at the 3rd level, your Dragon Slayer training begins to manifest itself in your ki. Choose the nature of your Dragon Master from the table below. You gain the following benefits, each of which is augmented by your Dragon Master's nature.

Dragon Master
DRAGON DAMAGE TYPE BREATH WEAPON
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

You can speak, read, and write Draconic. Additionally, whenever you make an Intimidation check when interacting with Dragons, add your proficiency bonus to the check. If you already have proficiency in Intimidation, your proficiency is doubled if it applies to the check.

Damage Resistance: You gain resistance to your Dragon Master's element.

Breath Weapon: You can use your action to expend 2 ki points in order to exhale destructive energy. Your Dragon Master determines the size, shape, and damage type of this weapon. When you use your breath weapon, each creature in the in the area of effect must make a Dexterity saving throw. The Saving throw for this attack is equal to 8 + your proficiency bonus + your wisdom modifier. A creature takes 3d6 damage on a failed save, and half damage on a successful one. The damage increases to 4d6 at the 6th level, 5d6 at the 11th level, and 6d6 at the 16th level. 

Dragon Slayer's Fists: When you choose this tradition at 3rd level, you can envelop your fists in the element of your Dragon Master. When you hit a creature with an Unarmed Strike, you can spend 1 ki point to deal damage to the target. The extra damage is 2d4 for 1 ki, plus 1d4 per additional ki spent after the first ki point, to a maximum of 5d4. The damage die of this ability increases with your Martial Arts table.

Whenever your Unarmed Strikes deal damage to a creature with the Dragon type, you get to roll an extra martial arts die for the attack's damage against the target. If you have Dragon Slayer's Fists active you can choose between bludgeoning and your Dragon master's damage type for the additional damage.

Blue Dragon

Blue Dragon

 

Your Dragon Master is a Blue Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.

 

 

Brass Dragon

Brass Dragon
 

Your Dragon Master is a Brass Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

 

Bronze Dragon

Bronze Dragon

 

Your Dragon Master is a Bronze Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.

 

 

Copper Dragon

Copper Dragon

 

Your Dragon Master is a Copper Dragon. Your augmented damage type is Acid. You gain resistance to Acid Damage.

 

 

Gold Dragon

Gold Dragon

 

Your Dragon Master is a Gold Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

 

Green Dragon

Green Dragon

 

Your Dragon Master is a Green Dragon. Your augmented damage type is Poison. You gain resistance to Poison Damage.

 

 

Platinum Dragon

Platinum Dragon

 

Prerequisite: 11th level
Your Dragon Master is a Platinum Dragon. Your augmented damage type is Radiant. You gain resistance to Radiant Damage.

 

 

Red Dragon

Red Dragon

 

Your Dragon Master is a Red Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.

 

 

Shadow Dragon

Shadow Dragon

 

Prerequisite: 11th level
Your Dragon Master is a Shadow Dragon. Your augmented damage type is Necrotic. You gain resistance to Necrotic Damage.

 

 

Silver Dragon

Silver Dragon

 

Your Dragon Master is a Silver Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.

 

 

White Dragon

White Dragon

 

Your Dragon Master is a White Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.

Draconic Consumption

Draconic Consumption

When you reach 6th level, your proficiency with your Draconic Ki has enabled your body to withstand your attuned element to the point where you can consume some of its energy. You can consume your Dragon Master's element from a non-hostile source at will instead of normal food (for example you can eat a snowball, drink a vial of acid or eat the flame of a torch or small bonfire) and regain Ki equal to your Constitution modifier (minimum of 1). 

Emergency Consumption: When you are hit by an attack of the same damage type as your Dragon master's, you can use your reaction to gain immunity to the Damage type. After doing so, you regain Ki equal to your Constitution modifier (minimum of 1). You may use this feature a number of times equal to your Constitution modifier (minimum of 1). You regain all uses of Emergency Consumption at the end of a Long Rest.

 

Draconic Ki Improvement

Draconic Ki Improvement

Starting at 6th level, your intense training with your Draconic Ki has unlocked more of its capabilities, this improvement has caused augments in some of your physical attributes. Due to your ki augmented lungs, you can now channel more ki to increase the potency of your Breath Weapon. When you channel the power of the Dragon into your fists, the residual Draconic Ki coursing through your veins lashes out at attackers, causing them to take damage when they strike you.

Improved Breath Weapon
You can spend 2 extra Ki to add a damage die to your Breath Weapon Class Feature.

Dragon Slayer's Vengeance
With the residual Draconic Ki flowing through your veins after using Dragon Slayer's Fists, you gain the Dragon Slayer's Vengeance ability. Until the start of your next turn, when you are hit with a melee weapon attack, you can spend 1 ki and use your reaction to deal damage to the target. This damage equals half your monk level and is the same type as your Dragon Slayer's Fists.

Elemental Combination

Elemental Combination

At 11th level, your rigorous training and understanding of how to manifest your Draconic Ki has risen to such a level that you have learnt how to channel a second element. Choose a second Dragon Master from the previous table or choose an Uncommon Master from the table below. You gain all previous features with this new Dragon Master Element, however you may not use both damage types on the same attack when using your Dragon Slayer's Fists ability if you do more than 1 die of additional damage. You must select which element to attack with at the start of the attack, you may alternate between attacks though. This restriction also applies to your Elemental Consumption Class Feature, if you are hit by an attack that does two types of damage, you may only consume a single damage type at a time.

Uncommon Dragon Master DAMAGE TYPE BREATH WEAPON
Platinum Radiant 5 by 30 ft. line (Dex. save)
Shadow Necrotic 15 ft. cone (Dex. save)

Draconic Ki Enhancement

Draconic Ki Enhancement

By 11th level, your attunement to your Draconic Ki allows your body to require less Ki to unleash your Dragon Slayer abilities.

Enhanced Breath Weapon
You now only have to expend 1 Ki to add a damage die to your Breath Weapon ability.

Enhanced Dragon Slayer's Fists
All of your Unarmed Strikes now carry your Draconic Ki within them, whenever you hit a creature with an Unarmed Strike, the creature takes additional damage equal to your Martial Arts Die. This damage type can be either of your Dragon Master elements. If you use your Dragon Slayer's Fists ability, the damage type of the attack must be the same as this feature. In addition, you can now use Dragon Slayer's Vengeance until the start of your next turn after every Unarmed Strike due to your Draconic Ki being carried with every strike.

Enhanced Emergency Consumption
You gain an additional use of this ability, making it 1 plus your Constitution modifier.

Dragon Force

Dragon Force

At 17th level, you have mastered control over your Draconic Ki allowing you to temporarily gain the full power of a Dragon. As a bonus action you can spend 5 Ki points to transform yourself. Your skin gains a thick layer of scales, your canines sharpen to a point and your eyes glaze over with magical energy. While in this form, you gain the following benefits:

  • You gain immunity to both of your Dragon Master elements.
  • You can use your Breath Weapon as a bonus action.
  • Whenever you deal damage of the same type as your Dragon Master using one of your class features, deal additional damage equal to your Wisdom modifier, this additional damage can be either of your Dragon Master elements.
  • Your unarmed strikes score a critical hit on a 19 or 20.
  • Whenever you deal damage of the same type as your Dragon Master, ignore resistance to the damage and immunity is treated as resistance.

This transformation lasts for one minute, until you are knocked unconscious or until you use another bonus action to end it

Draconic Ki Mastery

Draconic Ki Mastery

At 17th Level, you have grown so attuned to using your Draconic Ki that it now takes little effort to unlock its power. You gain the following improvements to your Breath Weapon, Dragon Slayer's Fists and Elemental Consumption Class Features.

Mastered Breath Weapon
You can now use your breath weapon Class Feature without expending any Ki, however if you wish to increase the damage, this still costs Ki to do so.

Mastered Dragon Slayer's Fists
You can now increase the damage of your Dragon Slayer's Fists to a maximum of 10d10.

Mastered Dragon Slayer's Vengeance
This ability no longer costs Ki to use, in addition you also deal damage equal to your Monk level instead of half your Monk level.

Mastered Emergency Consumption
The maximum number of uses for this ability becomes 2 plus your Constitution Modifier per long rest.

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