Fighter
Base Class: Fighter

Through training a non-male player becomes an Amazon. Amazon's are not treated any different than anyone else but are known to be capable on the battle field. An Amazon gains class features at the 3rd, 7th, 10th, 15th, and 18th level.  

Rider

Beginning when you choose this archetype at 3rd level, your weapon attacks score +3 when mounted.

Powerful Throw

Starting at 7th level, You can now throw any weapon or object you can carry 20ft (or farther if weapon allows). Any weapon that does bludgeoning, piercing, or slashing may roll for damage normally any other throw objects will do standard bludgeoning damage (according to characters unarmed strike damage) or damage according to gravity. 

Additional Fighting Style

At 10th level, you can choose a second option from the Fighting Style class feature.

Archery

You gain a +2 bonus to attack rolls you make with ranged weapons.

Defense

While you are wearing armor, you gain a +1 bonus to AC.

Dueling

When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Protection

When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Advanced Rider

Starting at 15th level, Your weapon attacks score while mounted gains +5 & +3 to damage

Surviving

At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don’t gain this benefit if you have 0 hit points. Health points may be split with current mount.

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