Base Class: Fighter
Sharpshooters are Fighters that have mastered the use of ranged weaponary . They snipe enemies from afar with a longbow, or gun them down with dual palm pistols. Whatever the archetype, Sharpshooters are the supreme ranged masters.
Steady Aim
As a bonus action, you take careful aim with your weapon. You gain the following benefits:
- You do so you gain advantage on all ranged attacks until the start of your next turn.
- You deal extra damage equal to your dexterity modifier
You can use this feature a number of times equal to your proficiency bonus per long rest
Bonus Proficiencies
You are adept to drawing your weapon quickly. You have proficiency in sleight of hand. You also have proficiency in all ranged weapons (incliding firearms, with DM's discreation)
Quick Draw
When you take the attack action on your turn, you can draw and stow the weapon(s) in the same action. In doing so, you take a -5 penalty to hit and a +10 to damage.
Unlimited by Range
Your shooting is not restricted by range. You gain the following benefits:
- Attacking a creature with a ranged attack within 5 feet of it does not impose disadvantage on the attack roll.
- When you hit a creature with a ranged attack roll within it's range, you deal extra damage equal to your dexterity modifier.
- Attacking at long range doesn't impose disadvantage on attack rolls.
Trick Shots
You may add a D12 to either a ranged attack roll or damage roll. You can use this feature a number of times equal to your proficiency bonus
Critical Shot
When wielding a ranged weapon, you score critical hits on 19 and 20. In addition to this when you score a critical hit, you can add another die to the damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/6/2023 7:44:00 PM
|
1
|
1
|
--
|
Coming Soon
|
Comments