Warlock
Base Class: Warlock

“When people debate power amongst the religious, you will hear about the Seekers or the Belzorites. I am less interested in these groups. It is the individuals I am concerned with. Some have entered a secret covenant directly with a god. Tell me, have you heard of something called a warlock?”

—Ozgreth Credien, Abanasinian scholar

While there are plenty of folks who serve the gods openly through knighthoods, churches, cults, and the like, there are others who serve deities on their own terms. You are one such individual. You have made a pact with a god in return for great power. Your patron might be a mighty deity of Krynn or a god from elsewhere in the multiverse. This connection has granted you abilities that reflect your Deity’s place in the cosmos. How you choose to express your devotion is up to you.

There are many ways a warlock can form a bond with a deity. Use the Deity History table to choose or inspire how you came to form your pact with your Deity.

Deity History

d6 Deity History
1 You came upon a person at the end of their life. They asked you to carry their message and to take their place in serving their god. You agreed.
2 Your faith was unparalleled. Your community held you as the shining example of what a worshiper should be. One night, your Deity came to you in a dream and asked you to serve them. You accepted.
3 You once worshiped another god until a rival deity lured you away with promises of power.
4 You were faithful, but due to a misunderstanding, you were banished from your faith. You pleaded directly with your Deity for a chance to prove yourself. Your Deity honored your request.
5 Desperate to save your community from a looming threat, you pursued every avenue you could for power. Finally, you found a god willing to enter into a pact in exchange for the power you sought.
6 For years, you failed to gain the power you sought. Finally, you gave everything to your Deity in hopes that your prayer for power would be answered. It was.

Expanded Spell List

1st-level Deity feature

The Deity lets you choose from an expanded list of spells when you learn a warlock spell. The Deity Expanded Spells table shows the deity spells that are added to the warlock spell list for you, along with the spells associated in the table with your patron’s alignment.

Deity Expanded Spells 

SPELL LEVEL Deity SPELLS

1st

shield

2nd

knock

3rd

clairvoyance

4th

freedom of movement

5th

commune

 

SPELL LEVEL GOOD SPELLS

1st

healing word

2nd

spiritual weapon

3rd

revivify

4th

death ward

5th

greater restoration

 

Deity’s Favor

1st-level Deity feature

The Deity grants you favor in times of need. You gain one of the following benefits based on your patron’s alignment:

  • Good: As an action, choose a creature that you can see within 30 feet of you. The target’s hit point maximum and current hit points increase by half your warlock level (rounded up) + your Charisma modifier for 8 hours.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a short or long rest.

Spread the Word

6th-level Deity Feature

When you make others speak the name of your patron, your Deity grants you protection. As an action, choose a willing creature within 60 feet of you and speak your Deity’s name. As you speak, the creature is compelled to speak the name of your patron simultaneously. If the creature can’t speak, it moves its mouth or head in a similar fashion and the sound of your voice is heard from it. For the next hour, you and the creature have resistance to a damage type of your choice based on the alignment of your Deity:

  • Good: force, necrotic, psychic, radiant, or thunder

Once you use this feature, you can’t use it again until you finish a short or long rest.

Symbol of the Deity

10th-level Deity Feature

The time spent in the service of your patron has taught you how to use your Deity’s symbol to your advantage. As an action, you can manifest illusory symbols representing your
Deity above you and your allies within 30 feet of you. These symbols grant benefits based on your patron’s alignment:

  • Good: You and your allies gain temporary hit points equal to your warlock level + your Charisma modifier. The floating symbol remains above each creature until the temporary hit points are gone or you dismiss a symbol (no action required).

Once you use this feature, you can’t use it again until you finish a short or long rest.

Shroud of the Deity

14th-level Deity Feature

Your Deity is always watching you. When you score a critical hit with an attack, a shroud of light in the colors of your patron surrounds you briefly. You regain an expended spell slot. Once you have regained a spell slot in this way, you can’t do so again until you finish a short or long rest.

Additionally, your service to your Deity has granted you the ability to appear briefly as its avatar. When you take damage from an attacker, you can use your reaction to summon an illusion of your deity’s avatar that overlaps with your body and lasts for 1 minute. For the duration, you have immunity to the types of damage dealt by the attack, and you add double your proficiency bonus to your attack and damage rolls.

Once you have used this reaction, you can’t do so again until you finish a short or long rest.

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