Base Class: Warlock
Ur a warlock
Constellations of the Lord
It takes 1 action to invoke a constellation. (20/Long Rest)
Constellations
- Manticore: +2d10 to all damage dealt by the party for one minute
- Tarrasque: the entire party will receive a +3 increase in their armor class and gain temporary hit points equivalent to five times the warlock's level
- Dragon: Within 1 minute, you will have access to a breath weapon that inflicts 4d12 radiant damage
You can't stack more than 1 of the same buff.
Palace of Astral Dreams
To activate the Palace of Astral Dreams, take action. Once activated, all enemies within 120 feet of you will receive 8d10 radiant damage, and party members within the Palace will receive the 3 constellation buffs. It's a decisive move that can seriously benefit your team. (3/Long Rest)
Astral Vassal
As an adventurer, you can enter the Astral Vassal twice per long rest. It's a powerful action that can help you achieve your goals and explore new territories. So, make sure to use it wisely and get the most out of your journey!
In this state you get
- +10d10 to all spell damage
- +10 Charisma Modifier
- 30-foot flying speed
Astral Channel
As a spellcaster, you have the ability to produce bolts of Astral Power that can inflict 5d10+Charisma Modifier radiant damage. You can quickly summon up to five of them as a bonus action and launch them as an action.
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