Base Class: Druid
Used to the dangers of using the spores from the twelve moons, a Spore User uses water to control the spores investure.
Dangers of Aether Spores
If any spores touch water, it causes a dangerous eruption of one of 6 effects. If the spores touch the mouth, nose, or eyes, the person touching them will die extreamly quickly due to the eruption. Some spores take water from the human body, and the person will dehydrate and die if they do not drink water during the process or immediantly after the process.
If one survives and encounter with a spore, they will turn into a spore eater and will have an innate connection with the spores but will have to drink water much more than usual.
Connection with the Spores
One controls the Spores by training and water. They can use intent to direct the spores in the direction they want the spores to go. They can also use tools to direct spores.
Protection Against Spores
One can protect themselves against spores by using salt and silver although silver is far more effective.
Combining Spores
Using special skill and timing, the Aether User can combine 2+ spores to cause a strange and unknown effect.
Spore Protection
Has an advantage on saving throws against any spore types
Intent on changing life
Are able to control intent
Reusal of Spores
Can cause the spore to reverse its process (only avalable for cirtain spores) and reinfuse the spore with investure.
Hinder Growth
Using a powerful shot of mental energy, the user can stop spores from reacting or even kill them.
Intent
Using their minds they can direct spore growth







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