Base Class: Bard
Many bards study and practice endless hours to hone and perfect their craft but only the brave few embrace the art of remixing more popular songs using the same instrument loops again and again for every performance, why practice for years to master a single instrument when all music can be enhanced with the Hardstyle.
Hardstyle Pump
Starting at 3rd level when a College of Hardstyle Bard gives a bardic inspiration, you may double the rolled die for any Strength, Dexterity, or Constitution ability check or saving throw. As the 150 bpm and strong percussion flows through your allies granting them a gym-going buff.
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At 3rd level, the College of Hardstyle Bard gains expertise in the intimidation skill, if you are already an expert in intimidation then pick an additional expertise, the College of Hardstyle Bard may use intimidation with their music and doesn't require to have a shared language with the creature.
Hardstyle Remix
Starting at 6th level, as an action you reproduced a popular song with strong bass and percussion as well as sped up higher pitched vocals at a deafening volume, each creature of your choice must succeed a Constitution Saving Throw against your spell save DC or be deafened for 1 minute repeating the saving throw at the end of each of the targets turns it may repeat the saving throw, while deafened by this feature the creatures can't concentrate on spells as the loud bass and percussions break their focus, this ability can be used up to three times per long rest.
Hardstyle Solo
Starting at 14th level you have reached the peak of Hardstyle and are able to focus all your musical power on a single target, As an action choose a creature within 60ft to penetrate with your hardstyle beats, the creature must make a Constitution saving throw against your spell save DC or take 6d8 thunder damage plus 6d8 psychic damage and be stunned until the end of its next turn, half damage and no stun on a save, this ability can be used once per long rest.
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