Base Class: Bard
A combat magician using deception and slight of hand to fool and kill his enemies
Elemental Cards
Changes cards damage type to electric fire or ice damage
Card color
lets you choose the color of your cards
suit colors
Can choose from a array of colored suits
Magic Hat and jokers
Gives the Magician access to two magic hats linked to each other. anything pushed between the hats will come out thru the other unharmed and the exact way they came out. the hats can be stretched infinitely and can fit any object. If the 2 hats are forced into each other they explode with magical energy dealing 2d8s and adding 1d8 at levels 9 and 12
The 2 jokers can be used as a reaction and negates all damage twice per long rest.
Hat color
Choose the color of your hat
Grand finale
Throws 13 cards dealing electric fire and cold damage dealing 13d4 can be used 4 times per long rest
Pyrotechnics
Choose what kind of pyrotechnics are going on well you perform grand finale
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