Paladin
Base Class: Paladin

The Oath of Shadow and Secrets is a Paladin subclass that delves into the realm of darkness, secrecy, and manipulation. Paladins who swear this oath embrace the shadows, utilizing their hidden powers to achieve their goals. They are masters of deception, able to bend others to their will and exploit the secrets of the world.

Tenets of Shadow and Secrets: Paladins who follow the Oath of Shadow and Secrets adhere to the following tenets: Deception, Manipulation, Secrecy, and Exploitation. They understand that sometimes the path to righteousness requires the use of darkness and hidden knowledge.

Channel Divinity:

  • Shadow Veil: As an action, you can use your Channel Divinity to shroud yourself in darkness. For a short duration, you gain advantage on Dexterity (Stealth) checks, and creatures have disadvantage on Wisdom (Perception) checks to detect you.

  • Whispered Manipulation: As an action, you can use your Channel Divinity to compel a creature to reveal a secret or perform an action of your choosing. The target must make a Wisdom saving throw or be magically compelled to comply with your request.

Aura of Darkness: At 7th level, you emanate an aura of darkness that grants you and friendly creatures within 10 feet resistance to necrotic damage. Additionally, you have advantage on saving throws against being charmed or frightened.

Shadow Step: At 15th level, you gain the ability to teleport through shadows. As a bonus action, you can magically teleport up to 60 feet to an unoccupied space you can see that is in dim light or darkness. This teleportation does not provoke opportunity attacks.

Shadow's Dominion: At 20th level, you become an avatar of darkness, gaining ultimate control over the shadows. As an action, you can envelop an area in a sphere of pure darkness. Within this sphere, bright light becomes dim light, and dim light becomes darkness. Additionally, you gain resistance to all damage except radiant damage while inside the sphere. This effect lasts for 1 minute and cannot be dispelled.

Oath Spells: You gain access to oath spells at the paladin levels listed below. These spells are always prepared, and they don't count against the number of spells you can prepare each day.

  • 3rd level: Disguise Self, Charm Person
  • 5th level: Darkness, Suggestion
  • 9th level: Nondetection, Major Image
  • 13th level: Confusion, Greater Invisibility
  • 17th level: Mislead, Modify Memory

The Oath of Shadow and Secrets offers a unique playstyle for paladins who enjoy the intrigue and subtleties of manipulation and darkness. It provides a range of abilities that enhance your stealth, control over others, and mastery of shadows. Embrace the secrets of the shadows and become a formidable agent of darkness.

Tenets of Shadow and Secrets

Paladins who follow the Oath of Shadow and Secrets adhere to the following tenets: Deception, Manipulation, Secrecy, and Exploitation. They understand that sometimes the path to righteousness requires the use of darkness and hidden knowledge.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

  1. Channel Divinity: Shadow Veil (Required Class Level: 3rd)

    • Type: Granted
    • Snippet: Shroud yourself in darkness, gain Stealth advantage, and make detection difficult.
    • Description: As an action, you can use your Channel Divinity to shroud yourself in darkness. For a short duration, you gain advantage on Dexterity (Stealth) checks, and creatures have disadvantage on Wisdom (Perception) checks to detect you.
    • No additional class feature options, level scaling, modifiers, spells, actions, creatures, or additional spell lists.
  2. Channel Divinity: Whispered Manipulation (Required Class Level: 3rd)

    • Type: Granted
    • Snippet: Compel a creature to reveal secrets or obey your command.
    • Description: As an action, you can use your Channel Divinity to compel a creature to reveal a secret or perform an action of your choosing. The target must make a Wisdom saving throw or be magically compelled to comply with your request.
    • No additional class feature options, level scaling, modifiers, spells, actions, creatures, or additional spell lists.

 

Aura of Darkness

At 7th level, you emanate an aura of darkness that grants you and friendly creatures within 10 feet resistance to necrotic damage. Additionally, you have advantage on saving throws against being charmed or frightened. Also all enemies within 10 foot range are blinded until leaving range, or you lose concentration.

Shadow Step

  • At 15th level, you gain the ability to teleport through shadows. As a bonus action, you can magically teleport up to 60 feet to an unoccupied space you can see that is in dim light or darkness. This teleportation does not provoke opportunity attacks.
  • No additional class feature options, level scaling, modifiers, spells, actions, creatures, or additional spell lists.

Shadows Dominion

As a master of shadows and secrets, you command unparalleled darkness and wield it as a weapon against your foes. You gain the following benefits:

  • Shadow Form: As an action, you can transform into a Shadow Form for 1 minute. While in this form, you gain the following benefits:
    • You become incorporeal and gain resistance to all damage except radiant damage.
    • You have advantage on Dexterity saving throws, and other creatures have disadvantage on attack rolls against you.
    • Your movement speed increases by 20 feet, and you can move through other creatures and objects as if they were difficult terrain.
    • Once per turn, when you hit a creature with a melee weapon attack, you can deal an additional 2d8 necrotic damage.
    • When you reduce a creature to 0 hit points with a melee weapon attack, the duration of your Shadow Form is extended by 1 minute.
    • As an action, you can create an area of darkness in a 20-foot radius centered on yourself. The darkness heavily obscures the area and lasts for the duration of your Shadow Form. While in this darkness, you have advantage on attack rolls, and enemies have disadvantage on attack rolls against you.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Shadow and Secrets Spells

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