Base Class: Druid
Druids are known for their connection to nature and beasts, but some of them form a bond even stronger than others. The Circle of the Trainer aims to form a strong bond with the beast they train, and become the best trainer there ever was!
Glitch Feature
Spaghetti Code Moment.
Bonded Beast
2nd level Circle of the Trainer feature
You form a bond between yourself and a beast. The bond is new, but surely it will bloom into something special. As an action, you can expend a use of your wild shape and summon your beast at an unoccupied point of your choice within 30 ft, the statblock of which is linked in this feature.
You can have multiple beasts to summon equal to your proficiency bonus, chosen when you pick this circle. You cannot chose multiple beasts of the same type. The beast manifests for 1 hour, until it is reduced to 0 hit points, until you use this feature to summon your other chosen beasts, or until you die. If one reaches 0 HP, you cannot summon it again until you complete a long rest. In combat, the beast shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the dodge action, unless you take a bonus action on your turn to issue it verbal commands to take another action. That action can be one in its statblock, or some other action. If you are incapacitated, the beast can take any action of its choice, not just dodge. The beast uses some information from your character sheet including your: proficiency bonus, druid level, druid spellcasting modifier, druid spellsave dc, and druid spell attack modifier.
You cannot wild shape into any of these beasts.
The following beasts are available when you choose this circle:
Normal: https://critterdb.com:443/#/creature/view/64856ddc9fba0cc1270d1cce
Fighting: https://critterdb.com:443/#/creature/view/64856e2c9fba0cc1270d1cd1
Flying: https://critterdb.com:443/#/creature/view/64856fb99fba0cc1270d1cdf
Poison: https://critterdb.com:443/#/creature/view/648c504f9fba0cc1270da1d8
Ground: https://critterdb.com:443/#/creature/view/648c645c9fba0cc1270da361
Rock: https://critterdb.com:443/#/creature/view/648c66e89fba0cc1270da39b
Bug: https://critterdb.com:443/#/creature/view/648c68839fba0cc1270da3b8
Fire: https://critterdb.com:443/#/creature/view/64916be09fba0cc1270e0e63
Water: https://critterdb.com:443/#/creature/view/649174739fba0cc1270e0f57
Grass: https://critterdb.com:443/#/creature/view/649176339fba0cc1270e0f92
Electric: https://critterdb.com:443/#/creature/view/649178909fba0cc1270e0fab
The following beasts become available from level 10 onwards:
Ghost: https://critterdb.com:443/#/creature/view/649165ae9fba0cc1270e0e1a
Steel: https://critterdb.com:443/#/creature/view/64916a019fba0cc1270e0e50
Psychic: https://critterdb.com:443/#/creature/view/64917c299fba0cc1270e0fcc
Ice: https://critterdb.com:443/#/creature/view/64917f669fba0cc1270e0fd4
Dragon: https://critterdb.com:443/#/creature/view/649183189fba0cc1270e1024
Dark: https://critterdb.com:443/#/creature/view/6491855f9fba0cc1270e1039
Fairy: https://critterdb.com:443/#/creature/view/649187bb9fba0cc1270e1054
Bug
You choose the Bug type beast.
Dark
You choose the Dark type beast.
Dragon
You choose the Dragon type beast.
Electric
You choose the Electric type beast.
Fairy
You choose the Fairy type beast.
Fighting
You choose the Fighting type beast.
Fire
You choose the Fire type beast.
Flying
You choose the flying type beast.
Ghost
You choose the Ghost type beast.
Grass
You choose the Grass type beast.
Ground
You choose the Ground type beast.
Ice
You choose the Ice type beast.
Normal
You choose the normal type beast.
Poison
You choose the Poison type beast.
Psychic
You choose the Psychic type beast.
Rock
You choose the Rock type beast.
Steel
You choose the Steel type beast.
Water
You choose the Water type beast.
Heart of a Master
6th level Circle of the Trainer feature
Your bond has tightened, and it helps your summons stay in battle longer. Whenever you summon and command your bonded beast, it gains temporary hit points equal to your Constitution modifier.
Evolution
10th level Circle of the Trainer feature
Your summoned beasts evolve, and become even friendlier to you, and deadlier to your foes. Each stat of your bonded beasts except Intelligence increases by 2 and their size increases to Medium.
Speech of Tenderness
10th level Circle of the Trainer feature
You have spent enough time to become one with nature. You can cast Speak with Animals at will, and it doesn't count against the druid spells you've prepared. Additionally, you have advantage on persuasion checks against creatures with the beast type.
Soul of the Champion
14th level Circle of the Trainer feature
You may have up to 2 beasts summoned with your Bonded Beast feature at a time. When you use your wild shape to summon a beast in this way, you may chose to summon one or two. The bond between you and your beasts has become intuitive. When you use your bonus action to issue commands to your bonded beasts, you no longer need to issue verbal commands. You can issue the same or a different command to each beast. Additionally, they grow to size Large.
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Posted Nov 6, 2024What broken hb is this