Base Class: Barbarian
Berserker Helm
Beginning when you select this path at 3rd level, you are fitted with a helmet which regulates your emotion and focuses your anger. Assisted by your helmet, you can summon up rage at will, and end it just as swiftly. You are unable to rage if your helmet is removed. Instead of raging normally, you can rage for a number of rounds equal to your half your barbarian level (rounded down) + double your Constitution modifier. These rounds need not be consecutive. You can begin and end your rage as a bonus action. Your rage only ends early only if you fall unconscious or if you choose to end it on your turn. After raging for this number of rounds, you must finish a short or long rest before raging again.
At 20th level, you can rage for any number of rounds.
Berserker Helm
Beginning when you select this path at 3rd level, you are fitted with a helmet which regulates your emotion and focuses your anger. Assisted by your helmet, you can summon up rage at will, and end it just as swiftly. You are unable to rage if your helmet is removed. Instead of raging normally, you can rage for a number of rounds equal to your half your barbarian level (rounded down) + double your Constitution modifier. These rounds need not be consecutive. You can begin and end your rage as a bonus action. Your rage only ends early only if you fall unconscious or if you choose to end it on your turn. After raging for this number of rounds, you must finish a short or long rest before raging again.
At 20th level, you can rage for any number of rounds.
Fearless
At 6th level, you have advantage on saving throws against being charmed or frightened. If you make this saving throw while you are raging, you can reroll one of the d20s once.
Fearless
At 6th level, you have advantage on saving throws against being charmed or frightened. If you make this saving throw while you are raging, you can reroll one of the d20s once.
Unstoppable Charge
Beginning at 10th level, when you use your action to Dash, you can use a bonus action to make one melee weapon attack or to shove a creature.
If you move at least 10 feet in a straight line immediately before taking this bonus action, you have advantage on this attack roll.
Focused Rage
At 14th level, you can focus your rage into an unstoppable fury against a single target. When you enter a rage, you can choose 1 creature that you can see within 60 feet. Your attacks deal twice the normal amount of rage damage to this target.
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