Base Class: Artificer
An artificer who specializes as an Aethersage knows the mystical energies of magic almost like a second skin. The magic inside the artifacts hones the artificer’s magic, unleashes potent attacks, and generates a formidable defense. The artificer's knowledge of the 'aether' refines its magical capabilities.
Tools Proficiency
When you adopt this specialization at 3rd level, you gain proficiency with [tools]alchemist's supplies[/tools]. If you already have this proficiency, you gain proficiency with one other type of [tool]artisan's tools[/tool] of your choice.
Aethersage Spells
3rd-level Aethersage feature
You always have certain spells prepared after you reach particular levels in this class, as shown in the Aethersage Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare.
Aethersage Spells
Artificer Level | Spell |
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3rd |
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5th |
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9th |
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13th |
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17th |
Aether Rush
3rd-level Aethersage feature
You become attuned to the energy flow in the world, giving you a bonus on initiative rolls equal to your Intelligence modifier.
Aether Surge
3rd-level Aethersage feature
When you cast a spell that deals force, fire, or lightning damage, add your Intelligence modifier to the damage it deals on a hit. Additionally, you learn the shocking grasp and it doesn't count against the number of cantrips you know.
Extra Attack
5th-level Armorer feature
You can attack twice, rather than once, whenever you take the Attack action on your turn.
Explosive Bolt
9th-level Aethersage feature
Starting at 9th level, when you cast a spell that deals force or lightning damage; you may overcharge it with energy, which makes it more destructive. Add an additional 3d8 lightning damage.
You can use this feature equal to your proficiency bonus, and regain all expenditures after a long rest.
Calculated Aether Rush
You had advantage on your Initiative roll. Also, if the result of your roll is 9 or lower, it is 10 instead.
Aether Aura
15th-level Aethersage feature
By 15th level, you have been exposed to constantly to energy that they pose little risk to you.
- You gain resistance to lightning damage and force damage,
- You are immune to the stunned condition.
- You can cast animate objects and chain lightning without expending a spell slot, without preparing the spell, and without material components, provided you use [Tooltip Not Found] as the spellcasting focus. Once you cast either spell with this feature, you can't cast that spell with it again until you finish a long rest.
Previous Versions
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7/3/2023 10:04:57 PM
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