Monk
Base Class: Monk

The Pyrokinetic Monk is a Monk subclass that channels explosive energy into their strikes and movements, unleashing devastation on their enemies. They learn the secrets of controlled explosions to augment their combat prowess and create chaos on the battlefield. It is a subclass that specializes in harnessing the power of controlled explosions. These monks have dedicated themselves to mastering the art of unleashing devastating blasts of fire and force upon their enemies, infusing their strikes and movements with explosive energy.

Through intense training and discipline, Pyrokinetic Monk learn to manipulate their ki to create explosive strikes. Their unarmed strikes and monk weapons crackle with fiery energy, ready to detonate upon impact. With each successful strike, a surge of explosive power is unleashed, engulfing not only the target but also nearby enemies caught in the radius of destruction.

As the Pyrokinetic Monk advance in their training, they gain the ability to channel explosive energy into their movements. Igniting their step, they leave trails of fiery explosions in their wake, evading attacks effortlessly while inflicting damage on anyone unlucky enough to be near. Their agility and agility combined with their destructive capabilities make them formidable combatants, wreaking havoc amidst the chaos.

At higher levels, the Pyrokinetic Monk become masters of explosions, gaining resistance against effects that would impair their focus, allowing them to remain relentless in their pursuit of destruction. Moreover, their explosive strikes become even more potent, dealing increased damage as their mastery of explosion deepens.

Finally, at the pinnacle of their power, Pyrokinetic Monk attain an Inferno Aura. By igniting their ki to its utmost, they envelope themselves in an aura of intense heat, scorching everything in their vicinity. With each strike, the flames consume their foes, forcing them to succumb to the overwhelming power of explosive fire.

The Pyrokinetic Monk is a force to be reckoned with, a controlled detonation on the battlefield. Those who face them must be prepared for a relentless onslaught, accompanied by breathtaking explosions that leave nothing but devastation in their wake.

Explosive Strikes

Starting at 3rd level, your melee strikes carry the explosive energy within them. Whenever you hit a creature with an unarmed strike or monk weapon, you can choose to expend 1 ki point to make your strike explode. The target and all creatures within 5 feet of it must make a Dexterity saving throw against your ki save DC, taking fire damage equal to your Martial Arts die roll on a failed save, or half as much damage on a successful one.

Explosive Step

At 6th level, you learn to channel explosive power into your movements. As a bonus action, you can spend 2 ki points to ignite your step, causing an explosion as you move. Until the end of your turn, your movement doesn't provoke opportunity attacks, and each creature of your choice within 10 feet of you must make a Dexterity saving throw against your ki save DC, taking fire damage equal to your Martial Arts die roll on a failed save, or half as much damage on a successful one.

Explosion Mastery

Upon reaching 11th level, you have become a master of explosions. You have advantage on saving throws against effects that would cause you to be frightened, charmed, or stunned. In addition, when you expend ki points to activate the Pyrokinetic Monk features, the damage dealt increases by an additional Martial Arts die roll.

Inferno Aura

Starting at 17th level, your mastery over explosive energy extends to your very being. As an action, you can spend 3 ki points to activate your Inferno Aura. Until the end of your next turn, an aura of intense heat radiates from you in a 30-foot radius. Any enemy creature that starts its turn or enters the area for the first time on a turn takes fire damage equal to your proficiency bonus. Additionally, when you hit a creature with an unarmed strike or monk weapon while your Inferno Aura is active, they automatically fail the saving throw against your Explosive Strikes feature.

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