Warlock
Base Class: Warlock

You have been given powers by your patron to carry out the contracts that it gives to you. These contracts could be a variety of things, but usually are to assassinate someone. Whether or not these assassinations need to be done quietly or another way is up to your patron.

Silent Blast

You can control the amount of light, how much sound, and how quick your eldritch blast is. You can also use up one bonus action to make one beam of eldritch blast more powerful, adding an additional 1d6 to your attack roll.You have advantage on a melee or spell attack when your target does not know your location.

Assassin's Skills

You gain proficiency in stealth, the poisoner's kit, and sleight of hand.

Dark Shroud

As a bonus action, you can cast darkness without expending a spell slot centered on yourself. While in this shroud, you can activate different effects:

• Shadow Creatures- Cast Summon Shadowspawn at 3rd level for a 2nd level spell slot (you need to know Summon Shadowspawn to activate this.) -- 1 action

• Rejuvenating Darkness- Regain 1d6 + your Charisma modifier HP. This can be done a number of times equal to your proficiency bonus. -- 1 bonus action

You also have effects while being in the darkness that you don't need to activate:

• Perfect Sight- While in the darkness, you can learn these things about other creatures within the darkness; their alignment, a one word summary of their mood, their max HP, and what languages they speak. Free action.

• Easy Assassination- While in the darkness, you have advantage on all attacks on other creatures within the darkness.

Eldritch Dagger

You can use a dagger as an arcane focus. When you make a melee attack with the dagger, you can focus a spell out of it at the same time. For example, if a spell attack does 1d10+5 damage, and your dagger does 1d4+3 damage, then your combined damage will be 1d10+1d4+8 damage. The damage type of youre dagger will change to the damage type of you're spell attack. If you make a dual wielded attack then you can add the spell attack damage to the second attack as well.

Tension Strike

You can start to build up tension on an attack on a target that can't see you. For every turn that you build up tension, it has an additional +5 on its attack roll and damage roll. If your target notices you, you have to either make your attack then with disadvantage, or make a regular spell or weapon attack without the bonus or disadvantage.

Previous Versions

Name Date Modified Views Adds Version Actions
7/15/2023 10:50:59 PM
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