Base Class: Monk
You have learned the 'Way of the Builder' giving you the abilities to both create and destroy.
Path of the Creator [3]
You have unlocked the art of both creation and destruction. Though this feature will talk about the creation aspect.
Using your ki, you unlock the ability to cast create/destroy water, web, create food/water, revivify [on plants], purify food/drink, water breathing, move earth, tsunami, and fabrication. These spells are unable to harm [as in no damage any creature but the ki for them is 'spell level * 1.5' rounded up.
Using your ki, you can permanently increase the hp of the structure/object and even heal it fully using 6 ki points as for each ki point you can increase the health of the structure/object from x1 to x4 max [you have to use 2 ki points to start of with], every 2 points above that gives resistances.
Passively though you gain 4 tool proficiencies, two of which can gain expertise.
Path of Destruction [3]
You have unlocked the art of both creation and destruction. Though this feature will talk about the creation aspect.
Any unarmed attack you make is increased by 1 for the die, all the while you deal double the damage towards any construct, plants, object, and structure.
Using flurry of blows allows you to choose where on a target you want to aim at, as you can decide to either try and break the armor their wearing, or their weapon, if they have any to choose from. [you can't break magic items]
Craftsmen Spirit [6]
A number of times equal to your proficiency, you can decide to upgrade an fellow ally's equipment, ranging from +1 to +3 for armor, and +2 to +10 for damage (doesn't affect hitting), these are nonmagical still, unless it came from a magical item, either way it lasts until your next short or long rest.
After using this ability though, you gain a thp of [ac is bonus * 3] as [weapon is * 2] equal to the amount of times you used this feature!
To apply it you must use up 2 + (bonus/2) for the amount of time it takes to apply.
Art of Destruction [6]
You gain the ability to craft personalized monk weapons which go towards unarmed strikes, as there are 2 options for it. [Only works with furry of blows]
Knuckles of Wither
These brass knuckles are capable of withering any construct, plant, object or structure you hit with it, each hit gives an 2d4 necrotic/acid damage [which ever fits the target], as they must then make a con save unless it's an object or structure, then it loses either -1 to hit and to damage [unless magical] as when it reaches -5 [or their base ac if it's armor] it is then destroyed, but if a creature fails the con save, then they take 2d4 extra damage on the end of their turn [stacks up to 3 times making the max 6d4]
Knuckles of the Siege Beast
Using these brass knuckles, you do 2d4 extra bludgeoning damage towards constructs, objects, and structures as these stacks with any siege bonus you may have.
The Assistants [6]
You gain the ability to summon 8 small constructs or 4 medium sized constructs to help you build, [small makes it where 1 makes everything goes 12.5% faster, 25% if it's related to anything that's delicate] as [medium make it where one gives you 25% towards building but 50% if they're made into something specific and they do their specialty, these constructs are passive though.
Small Constructs have hp equal to an 1/8th [Ac = 8 + prof] of your max hp, while Medium Constructs [Ac = 14 + prof] have a 1/4th of your hp
At 11th level you can summon the entire crew.
Golem Creation [11]
From construct assistants to 3 types of guardian golems, you have learned alot as you grew stronger, now you are capable of creating one guardian after three of days or weeks of hard work, and you can make it multiple times with enough the resources but can only make one of them into a companion the rest are statues until the other dies.
Giant: You have gained the ability to create a giant humanoid construct, with it you use this stat block.
Hp = #d8 [# being your level] + con modifier
Ac = 14 + proficiency
Size = Large/Huge
Movement = 40ft
Attacks # = 2
Attack list = Any weapon built with the guardian, with Unarmed strikes available
Abilities = Basic golem abilities
Beast: You have gained the ability to create a giant bestial construct, which does include monstrosities and dragons in appearance, with it you use this stat block.
Hp = #d12 [# being your level] + con modifier
Ac = 16 + proficiency
Size = Large/Huge/Garg
Movement = 50ft [Might include burrowing]
Attacks # = 3
Attack list = Bites, Claws, Tail swipes, any that fits
Abilities = Basic golem abilities + the beast it's based off of abilities if applicable
Humanoid: You have gained the ability to create a medium size construct, which can resemble any creature from the humanoid type, with it you use this stat block.
Hp = #d6 [# being your level] + con modifier
Ac = 12 + proficiency
Size = Medium
Movement = 30ft
Attacks # = 4
Attack list = Any weapon built with the guardian, with Unarmed strikes available
Abilities = Basic golem abilities
Stats
Str = 18+prof
Dex = 8+prof
Con = 22+prof
Int = 10+prof
Wis = 12+prof
Cha = 12+prof
Gigantic/Small Destroyer [11]
You have become stronger and smarter over the time you've trained; you gain the ability to use your 6 ki points to enlarge yourself or reduce your until you end it or until your next short rest. Meanwhile your damage die increases by 1 for any unarmed based strike [including your unarmed weapons].
The Ultimate Creator [17]
After working so hard to get to where you're at you have finally been able to reach the rank of the ultimate creator. [Note: Area doubles per ki added, but prices also doubles]
Alter Terrain - (Costs 1 Ki) You create more of the local terrain within 10 feet of you, up to a 5 foot cube, that will be created in any simple geometric shape you desire. This terrain will disappear after 1 minute spent not concentrating on it, if you concentrate on it for a whole 12 hours it will become permanent.
Tunnel - (Costs 1 Ki) You can create 5 foot wide hole in a wall (or floor or ceiling) that is up to 10 feet deep.
Liquid Creation - (Costs 2 Ki) You can create enough of a single liquid to fill a 5 foot cube. This liquid must be able to remain a liquid at room temperature (AKA, no magma).
Create Furniture - (Costs 2 Ki) You can create a piece of furniture, you can have it be made of common materials such as stone, cloth, wood, and common metals. The Furniture cannot be larger than a 10 foot cube
Create Flora - (Costs 2 Ki) You can create fully grown, nonmagical plants. If this plant bears fruit, you can create it currently bearing edible fruit. Small plants such as flowers can be made as much as you want within a 30 foot radius. Bushes and Trees can only be made as a single plant and trees cannot be wider than 5 feet in width at their trunk.
Create Building - (Costs 4 Ki) You can create a building in an unoccupied space, it can have up to five rooms, two floors, and will be empty upon it's creation. You can choose the style of how the building looks. The building cannot be larger than a 30 foot cube. The building can be made a mix of Stone, Wood, Metal, Mud, and any other common building material.
Create Arms and Armor - (Costs 4 Ki) You can create a single simple or martial weapon or set of plate, chainmail, or leather armor. They can be visually styled in any way you wish.
Cloudcall - (Costs 4 Ki) You create clouds in the sky, while making them you can choose for them to precipitate, allowing you to make snowy, rainy, hailing, or stormy weather.
False Replica - (Costs 5 Ki) You can make a visually perfect replica of any creature, weapon, or item. However, it will not be alive and will hold no magical properties. When replicating creatures, you can choose between making it stiff (like a mannequin) or limp.
Create Geyser - (Costs 6 Ki) You may create a geyser with an up to 10 foot diameter hole at a point within 30 feet of you, full of boiling hot water. You may specify this geyser to shoot hot water into the air up to 3 times a day.
Grand Monument - (Costs 6 Ki) You may create a stone monument or statue no larger than a 40 foot cube, it may have any design you wish.
Split River - (Costs 8 Ki) You may create a new fork in a river that you are within 40 feet of, causing it to branch in a direction of your choice.
Create Hill or Valley - (Costs 9 Ki) Raise or Lower all terrain within a mile radius into being a hill with a height of up to 100 feet centered on you
Previous Versions
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7/17/2023 9:50:38 AM
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Coming Soon
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