Base Class: Rogue
A rowdy rogue that uses their brawn rather than cunning to pummel their opponents.
Hired Muscle
Your time with the rough edges of society has given you valuable experience. You gain proficiency with martial weapons and medium armor.
Brute Force
Starting at 3rd level, you learn to exploit your brawn when attacking with an edge against your opponent.
You can use your Sneak Attack with any weapon, even if it does not have the finesse property. All the other rules for Sneak Attack still apply to you. Additionally, when you hit a creature and deal Sneak Attack damage to it, you can expend 1d6 of Sneak Attack damage to push the creature up to 10ft away from you. Alternatively, you can expend 2d6 of Sneak Attack damage to trip the creature, knocking them prone.
Beatdown
At 9th level, your efficiency in a fight improves. You can attack twice, instead of once, whenever you take the Attack action on your turn. This does not stack with other Extra Attack features.
Fight Dirty
Starting at 13th level, you learn more ways to tip the scales in a fight. When you hit a creature and deal Sneak Attack damage to it, you can expend 3d6 of Sneak Attack damage to make the creature blinded until the end of your next turn. Alternatively, you can expend 5d6 of Sneak Attack damage to make the creature stunned until the end of your next turn.
Vital Strike
Starting at 17th level, you've mastered where and how to hit the hardest for the greatest effect. When you take the attack action, you can choose to make one single attack that critically hits on an 18, 19, or 20 on your attack roll. If the attack hits, but does not critically hit, you gain an extra 2d6 Sneak Attack damage for this attack. This action cannot benefit from Extra Attack features like Beatdown.
Previous Versions
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7/21/2023 1:26:23 PM
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