Rogue
Base Class: Rogue

sold to a coperation at birth and uses as cybernetics test bed for full body modifications

now they are easily able to access with nearby electronics and fully control any electronics they touch whislst being able to control all of their cybernetics almost perfectly with minimal neural feedback

Contact and Remote Access

while touching an electronic device you have full access toall of the objects functions

while focusing attention on a electronic device be able to cause simple actions such as activate alarms, turn on/off, open/close doors

Med-Pen fabricator

drain 3hp to produce 1 med-pen once used if kept can be refiled 2 at time for the same hp cost

mounted in the left hip of the user: filters excess mineral from the bloodstream to produce nanomachine repair bots and pull a small amount of extra blood that is processed down to typeless cells

Assisted Evasion Unit

this is a description

Use Magic Device

By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items.

Thief’s Reflexes

When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can’t use this feature when you are surprised.

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