Base Class: Warlock
As a Childe of Kylista, you will be granted spells and abilities that focus on charming and manipulating your enemies, on the understanding that you never use them unless you are in dire situations. A former Succubus, now Patron, Kylista believes in free will for the innocent...and nothing but pain for the wicked.
Welcome to the Temple
Kylista lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
|
|
2nd |
|
|
3rd |
[Tooltip Not Found], enemies abound |
|
4th |
|
|
5th |
Call On Me, Duckling
Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Charismatic Resilience
Starting at 10th level, you can choose to have advantage on any Charisma based saving throws. You can choose to add this advantage before or after rolling the dice, but not after hearing the result of a pass or fail.
You Are Family
Upon dropping to 0 hitpoints, you may, in leiu of a death save, choose to roll to summon Kylista, using your Charisma as a modifier. Any roll over a 14 is considered a success. On a success, you will be returned to 10hp. On a 20 or above, Kylista herself will appear.
Comments