Base Class: Ranger
As the Shikari use innovative attacks as you swiftly maneuver the battle field.
Nature's Making
Use your movement action to temporarily enhance your capabilities, but it only has one use. Enhance your attack's power by making it deal critical damage. Enhance your integrity by halving all damage. Enhance your agility by doubling your movement. And finally enhance your luck by rerolling any attack or damage dice. You can only have one enhancement at a time.
Aerial Antics
when using the Dash action you can make one melee or ranged jump attack with a +1d6 damage. You can Dash and jump, the distance of your jump is equal to your remaining movement speed, and the height is equal to half your jump distance +10ft.This doesn’t provoke Opportunity attacks.
Replica
When you Hide create a convincing make shift replica of yourself the quality of the replica is based on your stealth check. The replica can not use any actions and has 1 HP. Spend a Bonus Action to teleport to your replica, anything you are holding onto or have with you will teleport as well.
Take Back Blood
After being attacked, use your reaction to Gain temporary hit points equal to half the amount of damage you have receive. The last creature to attack you will count as your Favored Enemy, this does not expend any uses and does not use concentration.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/16/2023 10:14:10 PM
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5
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0
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v1
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Coming Soon
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7/17/2023 12:14:39 AM
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9
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0
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v1.1
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Coming Soon
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7/17/2023 7:04:29 PM
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12
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0
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v1.2
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Coming Soon
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7/20/2023 6:23:53 PM
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12
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0
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v1.6
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Coming Soon
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7/24/2023 1:24:12 AM
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12
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0
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v1.75
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Coming Soon
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7/30/2023 12:16:19 AM
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13
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0
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V2
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Coming Soon
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8/6/2023 9:19:52 PM
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13
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0
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V3
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Coming Soon
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