Rogue
Base Class: Rogue

They use a wide variety of strange and often strange and often theatrical tricks and elements to confuse an enemy, and leave openings for their allies to strike where the defenses have been distracted.

Jester first

You gain proficiency in performance if you did not already have it. Additionally, whenever you are performing any creature that is watching you has a penalty to Wisdom(perception) checks equal to your Charisma modifier.

Laughing Blade

Whenever you deal sneak attack damage with a melee weapon, you may have it make a wisdom saving throw with a DC of 8 plus your proficiency modifier plus your charisma. If they fail then on the next two attacks that are not made on you, they have disadvantage. Additionally, you may choose an ally you can see and give them advantage on the first attack they make against the same creature, even if they succeed on the save.

Powder Bag

Whenever you use a bonus action granted by your cunning action you may choose to give it a additional effects by throwing a pinch of powder on the ground. This pouch contains enough powder to be used 5 time, and you can refill it when you take a long rest

-dash: You immediately go invisible until the start of your next turn

-Disengage: You create a 5ft radius smoke that obscures vision until the start of your next turn

-Hide: You have advantage on the stealth roll

Dance of Daggers

You gain a special reaction that you can take on every creatures turn, except your turn. Whenever an ally attacks a creature with advantage and you can see the target creature, then you may make a melee weapon attack on the creature. You must use a weapon with the light property in order to use this special action. These attacks do not get sneak attack, even if you have advantage.

Deadly Distraction

At 17th level, You really know how to make a good opening, the first time you successfully use your laughing blade feature  against a creature, the first successful attack against that creature creature not made by you is a critical hit. You may use this feature on the same creature again only after you finish a long rest

Previous Versions

Name Date Modified Views Adds Version Actions
5/27/2019 3:16:50 AM
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