Base Class: Barbarian
You have learned the secrets of the chimera. You can turn yourself into a chimera, while you are raging. The forms you take are based on what creatures you have eaten. You do this by materializing the physical qualities of what you ate onto your own body.
Form of the predator
3rd-level Path of the Apex Predator feature
When you enter your rage, you can transform, revealing the bestial power within you. At the start of your rage, you materialize the physical qualities of what you ate onto your own body. You choose which parts of yourself change to gain the ability traits of the chosen features of the creatures you had eaten before.(stats, size, non weapon based physical attacks, movements types, sight types, immunities, resistances, non spellcasting magical abilities, non legendary action abilities) You can only choose a number of traits equal to half your barbarian level. You are considered a monstrosity while raging.
You slowly become more primal and feral the more you use this power. You gain primal points whenever you use your form of the predator feature to change your form, and it caps out at 5 primal points. If the spell greater restoration is cast on you, you loose all of you primal points.
•1 point: +1 to all damage rolls and -1 to all intelligence and charisma checks
•2 points: +2 to all damage rolls and -2 to all intelligence and charisma checks
•3 points: +3 to all damage rolls and -3 to all intelligence and charisma checks
•4 points: +4 to all damage rolls and -4 to all intelligence and charisma checks
•5 points: +5 to all damage rolls and -5 to all intelligence and charisma checks
You have this predator-like aura, giving you advantage on intimidation rolls. You have advantage against being frightened.
At level 10 you're form of the predator improves, as a bonus action you gain the ability to change your form at any point while raging.
At level 14 You also gain immunity to the frightened condition.
Primal Hunger
3th-level Path of the Apex Predator feature
Whenever you take a bite out of a creature you can spend a use of primal hunger to gain one trait of that creature such as stats, size, non weapon based physical attacks, movements types, sight types, immunities, resistances, non spellcasting magical abilities and non legendary action abilities.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Small change
6th level feature for path of the Apex predator
The feral power within you increases, causing the natural weapons of your Form of the Predator to count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
As a bonus action while you not raging, you can change one triat about yourself for 1 hour. You can choose between swim speed, climb, speed, flying speed or darkvision.
You can only use this trait while you are not raging. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Infectious fear
10th-level Path of the Apex Predator feature
Whenever you hit a creature with your natural weapons while you are raging, your aura within you can cause fear in your target. The target must succeed on a Wisdom saving throw (DC equal to 8 + your Strength modifier + your proficiency bonus) or be frightened for 1 minute.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Primal Resilience
14th-level Path of the Apex Predator feature
Your predatorial nature give you extra resilience.
Whenever you use your form of the predator feature to change your form, you can give yourself gain temporary hit points for 1 minute equal to your two times your proficiency bonus, minimum 1 temporary hit point.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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