Bard
Base Class: Bard

Mountain villages often train a few skysingers to help prevent disastrous storms from striking them from the slopes. The skies of Consign are alive with grief.

Elemental resonance

The path the Skysinger walks is very close to the druidic traditions, and their affinity with the skies allows them to manipulate the element of air similarly. At third level the Skysinger may choose one of the following cantrips from the druid spell list in addition to their bardic cantrips: Gust, Resistance or Thunderclap

Calming Word

Also at 3rd level, you learn how to bring calm to a creature with just a few words. When a creature that you can see within 60 feet of you is raging, you may expend a use of Bardic Inspiration as a bonus action to end the rage. You can also expend an inspiration as a bonus action to convince a target to take a non-attack action on their next turn. An attack action is any action which could reduce the hit points of a target; for example Thunderwave would count as an attack, however Charm Person would not. The creature is immune if it can’t hear you or if it’s immune to being charmed.

Druidic Secrets

At 6th level, you learn two druid spells of your choice. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.

Elemental Favour

Starting at 14th level, when you make an ability check, you can expend one use of Bardic Inspiration. Roll a Bardic Inspiration die and add the number rolled to your ability check. You can choose to do so after you roll the die for the ability check, but before the DM tells you whether you succeed or fail.

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