Base Class: Druid
Druids who follow the Circle of the Feyweaver are in tune with the magical and unpredictable nature of the fey. These druids seek to maintain balance between the natural world and the fey realm, and they draw upon the fey's magic to achieve their goals. As the Feywild itself is divided, the Circle of the Feyweaver is divided into two: those who align themselves with the Seelie and those who follow the shadows of the Unseelie. Druids who follow the teachings of this circle must choose between the playful seelie and the mischievous unseelie.
Bonus Cantrip
Your time amongst the fey has granted you some magical boons. When you choose this circle at 2nd level, you gain one additional cantrip depending on which fey court you choose, this cantrip counts as a druid spell for you, but it doesn't count against the number of cantrips you know, wisdom is your spellcasting ability for it.
Seelie Court
The Seelie Court has given you a magical gift. Starting at 2nd level you gain the Guidance cantrip, this cantrip counts as a druid cantrip for you but it doesn't count against your number of cantrips known.
Unseelie Court
The Unseelie Court has set a magical gift upon you. Starting at 2nd level you gain the Mage Hand cantrip, it counts as a druid cantrip for you but it doesn't count against the number of cantrips you know.
Fey Glamour
The magics of the Feywilds have changed your appearance and your body to the point where your wits can also be a charm. Starting at 2nd level you get to add your Wisdom modifier to any charisma checks you make. Additionally, you gain a proficiency depending on your chosen court.
You can also speak, read and write Sylvan or another language if you already know it.
Seelie Court
Your ties to the Seelie Court have begun to give you an unearthly beauty, you gain proficiency in persuasion.
Unseelie Court
The shadow of the Unseelie Court can be seen within you as your body structure takes on a powerful tone, you gain proficiency in intimidation.
Circle Spells
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Your mystical connection to the Feywild infuses you with the ability to cast certain Spells. At 3rd, 5th, 7th, and 9th level you gain access to circle Spells connected to your Fey power.
Consult the spell list associated the Fey court you chose.Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of Spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Seelie Court
Your mystical connection to the Feywild infuses you with the ability to cast certain Spells. At 3rd, 5th, 7th, and 9th level you gain access to circle Spells connected to your Fey power.
| Seelie Court spells | |
|---|---|
| Druid Level | Spell |
| 3rd | Detect Thoughts, Misty Step |
| 5th | Major Image, Plant Growth |
| 7th | Greater Invisibility, Polymorph |
| 9th | Dream, Tree Stride |
Unseelie Court
Your mystical connection to the Feywild infuses you with the ability to cast certain Spells. At 3rd, 5th, 7th, and 9th level you gain access to circle Spells connected to your Fey power.
| Unseelie Court spells | |
|---|---|
| Druid Level | Spell |
| 3rd | Darkness, Rey of Enfeeblement |
| 5th | Bestow Curse, Fear |
| 7th | Blight, Hallucinatory Terrain |
| 9th | Cloudkill, Dominate Person |
Faerie Companion
Your link to the Feywilds has granted you a unique companion. Starting at 6th level you gain access to the Find Familiar spell, your familiar is instantly Fey, you can either cast it regularly or you can expend both of your Wild Shape features to summon it instantly, material components are still required to cast it this way. Additionally, when choosing your familiars form you get to choose from the following expanded list:
Pseudodragon, Awakened Shrub and Sprite.
Strange Self
The fey are considered weird and even alien by the folk of other planes however, you've harnessed their magic and transformed both in body and mind. Starting at 10th level your mind and body have changed, you gain a list of benefits that depends on your chosen court.
Additionally, you gain a Feywild Trait by rolling on the following table, choosing one or creating one of your own:
| Feywild Trait | |
|---|---|
| d6 | Gift |
| 1 | A crown of flowers grown in your head. |
| 2 | You grow whiskers like those of a cat. |
| 3 | Flowers bloom or wither at your presence (your choice). |
| 4 | Your shadow dances while no one is looking directly at it. |
| 5 | Horns or antlers sprout from your head. |
| 6 | Your skin and hair change color to match the season at each dawn. |
Seelie Court
The Seelie Court has set a boon upon you. You gain the following benefits:
- You gain resistance to Psychic damage.
- You are immune to the charmed condition.
- You gain proficiency in Charisma saving throws.
Unseelie Court
The Unseelie Court has given you a gift. You gain the following benefits:
- You gain resistance to Necrotic damage.
- You're immune to the frightened condition.
- You gain proficiency in Strength saving throws.
Champion of the Faerie
Regardless of your chosen court you've become a champion to the entirety of the Feywilds, a protector and a friend. Starting at 14th level you can use your action to undergo a minute long transformation, this can be an enhancement of your fey gift or a completely different form, regardless, you gain the following benefits for as long as the transformation lasts:
- You gain either a flying or swimming speed equal to your walking speed (your choice)
- During each of your turns you may use your Bonus Action to heal a creature within 60 feet of you (including yourself) for 1d10 + your wisdom modifier.
- You have advantage on saving throws against spells and magical effects.
Once you use this feature, you can't use it again until you finish a long rest.
Previous Versions
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8/26/2023 4:44:15 PM
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