Fighter
Base Class: Fighter

Valkyrie "Choser Of The Slain". A female who's entire being embodies battle. And came from Norse mythology to choose people who died in battle to go to Valhalla, though of course this goes against regular D&D game and lore. (This Archetype can ONLY be played by females and Neutral or Good aligned characters, you can beg your DM after Begging for homebrew. Yes its stupidity broken just like all homebrew :)

BattleBorn

upon getting this archetype

Get 2 additional fighting styles

(I don't know how to make it so you can choose fighting styles in the creation)

Retaliation

at lvl 3

After being attacked you can strike back as a reaction. up to 3 times each turn. (if something attacks you, you can only counter them once, But if they multi attack you, you can then attack, you can only strike at something after they try to hit you and only up to the number of times they tried to attack you up to a max of 3) 

Fatal Strike

At lvl 7

Increase damage dice by a d4, d6 at lvl 9, 2d4 at lvl 13, d10 at lvl 16, 2d6 at lvl 20

Winged

At lvl 10

You sprout wings (made up of meterial of your choice they can either be metallic or organic and feathered). They can be retracted or left out.

your flying speed is of your lvl x5

Einherjar

At lvl 15

When a humanoid character dies, you can spend 10 minutes choosing 10 humanoids to Valhalla. You can summon each humanoid once before sending them off. You can also cast spells like resurrection on a Einherjar, the Einherjar will always have a choice in the matter. Once every short/long rest

You can only summon up to 3 Einherjar at a time before a short/long rest

WarBorn

At lvl 18

For every 3 turns on your turn you get one buff in it's order

1. You regen HP equal to your CON each turn and is multipled by 2 when at half and tripled at 1/4th.

2. Your hit & damage is boosted by your proficiency again

3. Your stats are raised every 2 turns until it matches your proficiency

4. Your AC is boosted by half of your proficiency

5. Your proficiency is doubled

6. Add another damage dice every 3rd turn

7. For every 2 turns after this each buff is boosted by a +1 (this can be endless or limited by your DM)

Previous Versions

Name Date Modified Views Adds Version Actions
5/29/2019 9:22:07 PM
10
1
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes