Base Class: Fighter
Not all Fighters rely solely on themselves in battle, some use their knowledge of battlefield tactics to command their allies. Commanders are warriors who lead their soldiers from the front, issuing Orders and inspiring greatness in others with their own brave deeds. By their presence, a Commander can transform an unorganized militia into a deadly force.
Art of war
3rd-level Commander feature
You have spent time studying not only the strategy and tactics of war but also the theory of politics. You gain proficiency in one of the following skills of your choice History, Insight, Performance, or Persuasion. Moreover, whenever you make an ability check with that skill, you treat a d20 roll of 7 or lower as an 8.
Tactical Orders
3rd-level Commander feature
When you take the Attack action on your turn, you can issue one of the Orders from the list below in place of one attack. You can issue an Order to a willing creature within 30 feet, other than yourself, that can hear and understand you:
Strategic Command
7th-level Commander feature
You rally your allies even as you fight. When you use Second Wind, you can choose three creatures within 30 feet that can hear you to regain hit points equal to your Fighter level.
Heroic Surge
10th-level Commander feature
Your action inspires your allies. When you use Action Surge, you can choose one creature within 30 feet that can hear you. As a reaction, it can move up to its speed without provoking opportunity attacks. At the end of this movement, it can make a single weapon attack as part of the same reaction.
Invigorating Orders
15th-level Commander feature
Your orders inspire greatness in those who fight alongside you. Whenever you issue an Order to a creature, it has advantage on the first weapon or spell attack roll that it makes within the next minute.
Legendary Commander
18th-level Commander feature
Your ability to inspire others and lead allies into battle rivals the great conquerors and commanders of legend. When you use Action Surge, your Heroic Surge can affect up to two creatures of your choice within 30 feet that can hear you.
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