Paladin
Base Class: Paladin

I do not Aim with my Hand; He who Aims with his Hand has forgotten the face of his Father. I Aim with my Eye.

I do not Shoot with my Hand; He who Shoots with his Hand has forgotten the face of his Father. I Shoot with my Mind.

I do not Kill with my Gun; He who Kills with his Gun has forgotten the face of his Father. I Kill with my Heart.

Oath of the Gunslinger

Starting at 3rd Level you gain proficiency with Pistols and Survival.

You may take a Second Attack Action with a Pistol; as a Bonus Action. 

You may use Divine Smite on Pistol Attacks.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Palaver. You and up to 6 creatures you can see gain Advantage on Persuasion (Charisma) and Intimidation (Charisma) checks for 10 minutes.

Kill With My Heart. As a Bonus Action you fire a cartridge from your Main and Off-hand Pistols. These cartridges add 1d4 to the Damage roll and can't miss.

Ka-Tet

Starting at 7th Level when a creature you can see makes an Attack against another creature you can see; you may use your reaction to give Advantage or Disadvantage to the Attack. You may use this ability a number of times equal to your Proficiency Bonus per Long Rest.

Quick Draw

You have Advantage on Initiative Rolls. You may use your Channel Divinity as a reaction.

Channel Divinity

When you take this Oath at 3rd Level you gain the following two Channel Divinity Options:
Palaver:  As an Action you and up to 6 creatures you can see gain Advantage on Persuasion (Charisma) and Intimidation (Charisma) checks for 10 minutes.
The Face of Your Father: As a Bonus Action you Attack with your Main and Off-hand Pistols. These Attacks add 1d8 to the Damage roll and can't miss.

Aim With My Eye

Starting at 5th Level you can Attack twice per Action. This includes Off-hand Attacks.
If you use Divine Smite on a Pistol Attack the Attack uses the Pistol Smite Damage Table.

Shoot with My Mind

Starting at 7th Level you may use your Pistol shot to silence a target. Activate this ability with a Bonus Action and on your next Attack the target must make a DC15 Charisma saved or be Silenced until the start of your next turn. 

Kill with My Heart

Starting at 15th Level you can Attack 3 times per Action.

When you use The Face of Your Father change the damage bonus die to 2d8 and you roll critical damage on d20 result 19 and 20.

The Dark Tower

Starting at Level 20, as an Action, surround yourself in a time-warping aura that lasts for 1 minute. For 30ft around you creatures must make a DC16 Wisdom Saving throw or be Frightened by a vision of A Dark Tower. The creatures may attempt the saving throw again on their turn to stop being Frightened.

As a Bonus Action you may make an Attack from each of your Pistols at each creature frightened in this way. These Attacks don't consume ammunition or require reloading. Frightened creatures see these Attacks as fire bolts coming from a crazed figure with crimson eyes wearing a glowing crown.

Creatures who start their turns in the aura have their movement speed halved, can't take reactions, can't make more than one Attack, and can't use bonus actions.

Up to 6 creatures of your choosing within the Aura are unaffected by the fear and gain double movement speed, +2 AC, and may make another Action. You may only use this ability once per long rest.

Previous Versions

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