Base Class: Warlock
Time is eternal, just a long flow. And yet, it longs for more than this endless flow; it longs to feel the meaning of a single moment. The Timekeepers fulfill this longing and can even sometimes manipulate the flow, a boon granted to agents of Time.
Expanded Spell List
The Timekeeper lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Timekeeper Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | longstrider, magic missile |
| 2nd | blur, calm emotions |
| 3rd | haste, slow |
| 4th | greater invisibility, phantasmal killer |
| 5th | raise dead, dominate person |
Curse of Time
Starting at 1st level, you gain the ability to curse someone with the ever ticking presence of time. Whenever you damage an opponent with a spell, they become afflicted with the Curse of Time. Enemies under the Curse of Time take half your proficiency bonus (rounded up) force damage at the start of their turn for the next minute
Time Shift
Starting at the 6th level, when you are about to take damage, you can use your reaction to project your body forward a few seconds, negating any damage and effects. You are considered banished until the start of your next turn.
After you use this feature, you can't use it again until you complete a long rest.
Accelerate
Starting at the 10th level, on your turn, you can use a bonus action to briefly accelerate an ally within 30ft. They gain the effect of Haste until the start of your next turn; however, they do not suffer from lethargy when Accelerate ends.
You can use this feature a number of times equal to your proficiency bonus per long rest.
Alone in Time
Starting at 14th level, you can briefly cause time to a standstill, causing great strain on your body. As an action you cause time to stop, and are able to take your turns as normal but immediately gain levels of exhaustion depending on the actions you take.
- Action: 2 levels of exhaustion
- Bonus Action: 1 level of exhaustion
- Movement: 1 level of exhaustion per 10 feet
Once you use this feature you cannot do so again until you no longer have levels of exhaustion.
Previous Versions
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9/12/2023 9:51:37 PM
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Coming Soon
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