Base Class: Monk
The Gomu Gomu No Mi was originally eaten by the pirate known as Monkey D. Luffy, after being defeated a nearby fruit will have the reincarnated spirit of his devil fruit. Eating it will allow this subclass.
Conqueror's Haki
You are one of the few who is able to channel Conqueror's Haki, allowing you to exert your willpower over others. Doing this causes anything within a 60ft radius around the player with a CR of 2 or less to become incapacitated. Anyone within the same range above the CR but not exceeding a CR of 6 will become frightened. At the end of each of the creatures' turn, they may make a CHA (DC 16) saving throw to try and break out of the frightened condition.
Gear 5
Unlocking the true nature of the devil fruit, awakening it's peak potential. Revealing to all that it is indeed the mythical zoan Human-Human type: Sun God Nika fruit. In this form, your imagination becomes reality turning you into an almost cartoon-like person. Being able to turn the landscape to rubber.
Gum-gum Pistol
The user stretches their rubbery hand back super far and whips it back in a powerful punch. The base range of the attack is about 30ft. but additional Ki points may be spent to allow the user to extend the range at the DM's discretion. The punch does the same amount of damage that a normal unarmed strike would.
Gum-Gum Gatling
The user releases a flurry or rubbery punches so fast that it looks as if they have multiple arms. This attack costs 2 Ki points and has a range of 15ft.
Gum-Gum Bazooka
The user stretches back both arms and then releases them to shove into a target. The target must make a strength-saving throw and hit a DC of 16. If failed the target will be pushed 100ft. away. On a successful save the target will only move 5ft.
Gum-Gum Rocket
The user stretches both arms and retracts them quickly sending them flying 300ft in the direction they choose, you cannot choose to go any less, and hitting objects may cause damage. If a person is hit with it they will take 2d8 bludgeoning damage. The target can make a DC 15 STR saving throw, on a fail they get knocked prone. On a success, they do not get knocked prone and take half damage. This ability costs 2 Ki points.
Rubber Immunity
The player's rubber body makes them almost impervious to most forms of damage. They have full immunity to lightning damage, as well as any damage from projectile-based bludgeoning or piercing damage. Additionally, they also have resistance to bludgeoning damage.
Gear 2
By speeding up the blood flow through the player's body they are able to reach higher speeds and levels of strength. It is said that this can shorten the lifespan of the player. Entering Gear 2 takes 3 Ki points and has a duration of 2 minutes after which the user will gain a level of exhaustion. The user also removes exhaustion effects while in Gear 2. While under the effects of Gear 2 you gain an extra attack and double speed, while also being immune to opportunity.
Raging Waters
Eating the devil fruit has turned water against you, you lose the ability to swim and become unconscious when submerged in water. Additionally, you can not use your devil fruit powers while submerged in water deeper than up to your knees. When it rains or travels through the water that goes above the ankles, it becomes significantly harder for you to travel causing you to become more exhausted.
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