Fighter
Base Class: Fighter

Masters of Bloody Combat. Targeting key points in their victims to make them bleed with grim delight. Their Macabre dance in combat leaves their victims as drained husks. Harnessing the blood around them Blood ravagers are able to do various things. Some may heal, Others may even Rage out for a cost of the blood of their enemies. Blood Ravagers can apply the Bleed status effect and capitalize on it by hitting hard with a hemorrhaging blow.

Blood Letting

Choose a willing ally in 5ft. At the cost of a bonus action deal 1D4 slashing damage to them and cure them of the poisoned status effect. when you reach level 7 this is done only for the cost of 1HP (slashing damage.)

Blood Trail

When tracking an enemy afflicted with bleed you have advantage on survival checks. This can be used in combat, as an action. As well as out of combat.

Ravage

While rolling to hit, if the roll for an attack is higher than the target’s AC by 3 then the target gets a stack of bleed. On a critical hit the target will gain 2 stacks of bleed. Max stacks of Bleed a target can have applied is 3.

Bleed- a status effect. The target as to which this status is applied receives a bleed die of damage for each stack upon the end of the target's turn. Non-organics or enemies that cannot bleed cannot receive this status. Bleed status can be temporarily repaired if the host of the status uses their turn to bandage the wound. Thought any attack or full turn sprint will not the bandage loose and the bleed status will return. Restoration will wipe away the status. Bleeds cannot be counted as Critical Damage.

 

Blood Counters

upon possible applications of bleed the host of this skill will gain a blood counter, critical hits will gain two blood counters. These blood counters can be consumed to use Blood Ravager skills. The blood counters have no limit but will expire, (Minutes x Movement Speed), after combat. Blood counters can be gained as well by sacrificing 5 HP per 1 BC. This will consume the bonus action.

Hemorrhaging Blow

Upon hit the user can spend 2 BC to use hemorrhaging blow. This will trigger all stacks of bleed on top of the normal attack. The bleed stacks will only count as a crit. after level 15.

Resist Bleed

Take Half damage from bleeding effects.

Blood Skill

At Level 10 the Blood Ravager may choose 1 of the following abilities: Bloody Haze or Bloody Blades.

Bloody Blades

For the cost of 1 Blood Counter to a max of 4 Blood Counters the user can send up to four crescent blood blades at a single target. You must roll to attack for each blade. The range is 30 feet and will use your bleed die for damage. This counts as an action.

Bloody Critical

Criticals are now set at 19-20. If Hemorrhaging Blow was used in this attack the Bleed die can now be used in the total critical score.

Bloody Beast

For a 1-minute cost of 10 Blood Counters adds +5 AC, Attack rolls, and Damage rolls. An extra attack and 3 free uses of Hemorrhaging Blow.

Bleed Die

On application of bleed, this is the die counted as the target is bleeding.

At level 3 Bleed is 1D4

At Level 7 Bleed is 1D6

At Level 15 Bleed is 1D8

At Level 18 Bleed is 1D10

Bloody Blades

For the cost of 1 Blood Counter to a max of 4 Blood Counters the user can send up to four crescent blood blades at a single target. You must roll to attack for each blade. The range is 30 feet and will use your bleed die for damage. This counts as an action.

Bloody Haze

For the cost of 2 Blood Counters, the user can as a reaction raise their AC by 5 for 1 turn.

Adrenaline Rush

On receiving a fatal blow consume all Blood Counters. For every 2 consumed roll one of your hit dice and recover HP to the (combined)number on the roll(s). This will be used as a reaction.

Blood Frenzy

Cost 4 Blood Counters and increase increments by 1 Blood Counter for every continuous turn beyond the turn. The user gains Rage for one turn unless paying the increasing increment cost. (4 Blood Counter first turn, 5 Blood Counter on the second turn, etc.) Entering this state consumes your bonus action.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2023 8:49:20 PM
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9/19/2023 10:21:37 PM
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