Base Class: Monk
The Way of the Feral Hound uses tooth and claw to shred opponents, lashing out and butchering. Savage and unrelenting, the Feral Hound takes after gnolls and the Butcher Prince Yeenoghu.
Yeenoghu's Gift
When you choose this tradition at 3rd level, you gain proficiency with Flails if you don't already have it. Additionally, Flails count as a monk weapon for you.
Gnashing Frenzy
When you hit a creature with your Flurry of Blows, you can attempt to grapple the creature as part of the same action. While grappled in this way by you, you may spend 1 Ki point to use your bonus action to make an unarmed attack against the grappled creature and force the creature to make a Strength saving throw against your Ki Save DC or be knocked prone.
Additionally, whenever you make an unarmed attack, including your Flurry of Blows, you may choose from slashing, bludgeoning, or piercing damage.
Rampage
When you reduce a creature to 0 hit points with a melee attack on your turn, you may immediately move up to half your speed and make an unarmed attack.
Cornered Animal
While under half of your hit point maximum, your unarmed attacks deal an additional 1d8 force damage.
When you are reduced to 0 hit points but not killed outright, you may spend 1 Ki point to use your reaction to move up to half of your movement speed towards an enemy creature and make a melee attack. If this attack reduces the creature to 0 hit points, you regain hit points equal to the damage dealt and do not fall unconscious.
Slaughter
While you are under half of your hit point maximum, the number needed to score a Critical Hit while using your unarmed attacks is reduced by 2.
When you score a Critical Hit on an enemy creature, you may spend 2 Ki points to move up to half your movement speed towards a different enemy creature and make an unarmed attack with advantage.
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