Base Class: Warlock
Your Patron is a powerful demon of great arcane power from an unknown land. This pact has warped your bond between you and your drake, in doing so the power flows between you and your drake like a conduit back and forth granting you both Eldritch enhanced abilities and allowing you to use your powers to infuse Eldritch power into your physical abilities and your drakes elemental attacks.
This pact causes the bond between you and your drake to become ever more twisted and warped as you delve further into its power causing your drake to shift and morph with eldritch magic as you gain more power.
The Warped Bond
Starting at 1st level, when casting a Warlock spell you can declare that you are casting it using your drake as its focus, if you do the spell becomes infused with your drakes "Draconic essence" giving the spell an additional effect.
Acid - The target of the spell must make a DC 13 CON save. On a fail they take an additional 1d6 + WIS modifier necrotic damage, taking half as much on a success.
Poison - The target of the spell must make a DC 13 CON save. On a fail they take an additional 1d6 poison damage and are now poisoned, on a success they are not poisoned.
Fire - The target of the spell must make a DC 13 DEX save. On a fail they take an additional 1d10 fire damage, taking half as much on a success.
Lightning - The target of the spell must make a DC 13 DEX save. On a fail they take an additional 1d6 lightning damage and are paralyzed, they take half damage and are not paralyzed on a success.
Cold - The target of the spell must make a DC 13 STR save. On a fail they take an additional 1d6 cold damage and are incapacitated, they take half damage and are not incapacitated on a success.
Claws of the oni
At 6th level you can summon two ethereal claws in your main and off hand that deal 2d10 force damage on a hit.
The Hunger of the Oni
At 10th level your claws become more powerful, upon defeating an enemy you heal for 2d6 + your constitution modifier hit points.
Twisted form
Starting at 14th level, the bond between you and your drake becomes twisted, causing your drake to transform in to a twisted form of its former self, but the potency of the spells cast through it increase.
Acid - The target must make a DC 16 CON save. On a fail they take 2d10+ wisdom modifier additional necrotic damage, they take half as much on a success
Poison - the target must make a DC 16 CON save. On a fail they take 2d10 additional poison damage and are poisoned, on a success they are not poisoned but take half damage.
Fire - the target must make a DC 16 DEX save. On a fail they take 3d12 fire damage, but on a success they take half damage.
Lightning - the target must make a DC 16 DEX save. On a fail they take 2 d10 lightning damage and are stunned, but on a success they take half damage and are not stunned.
Cold - the target must make a DC 16 STR save, on a fail they take 2 d10 cold damage and are restrained, on a success they take half damage and are not restrained.
Previous Versions
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Coming Soon
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