Monk
Base Class: Monk

Monks of the Way of the Singularity have harnessed the powerful force of gravity and bend it to their own will. These monks have spent a significant amount of time meditating to unlock this untapped power. Some people might worship such monks as minor deities due to their supernatural powers and connection to cosmic energy. This newfound power allows these monks to affect the world in previously unthought of ways, often paving the path of the new generation.

Gravity Strikes

Starting when you choose this tradition at 3rd level, you gain two new uses of your ki points.

Black Hole Punch - As you make contact with an enemy, you manipulate the force of gravity to crush their body. Whenever you hit an enemy with an unarmed strike, you may spend 1 ki point to deal extra force damage equal to one roll of your Martial Arts die + your wisdom modifier.

Repel - You flip the direction of gravity affecting an opponent. When you make contact with an enemy using an unarmed strike, you may spend 1 ki point to push them up to 15 feet away.

Black Hole - Reversal

By 6th level, you've learned how to bend the matter around you to your will, condensing it into an infinitely dense point. It then travels to a point you choose within range and explodes outward releasing the condensed energy. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 4d10 force damage on a failed save, or half as much damage on a successful one.

You may use this feature the amount of times equal to your proficiency bonus per long rest.

At Higher Levels. The damage die increases to 5d10 at 9th level, and then again to 6d10 at 12th level.

Gravitational Forces

By 11th level, you have perfected how to affect the gravitational forces on other beings and objects. As a bonus action, you may spend 2 ki points to duplicate the effects of Telekinesis.  

Weight of A Thousand Planets

By 17th level you have mastered the understanding of planetary forces and are able to use that knowledge to your advantage. When targeted by a creature you can see within range, as a reaction you exude a tremendous force upon them, pinning them to the ground. The target must make a strength saving throw against your ki save DC, losing their action and becoming paralyzed on a failure. A creature may repeat the save at the end of each subsequent turn of theirs. You may use this feature up to 3 times per long rest.

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