Warlock
Base Class: Warlock

“My whole life is a dark room. One big, dark room.” — Lydia Deetz

Betelgeuse the 'Bio-Exorcist'.

Troubled by the living?

Is death the problem and not the solution?

Unhappy with eternity?

Having difficulty adjusting?

CALL! BETELGEUSE BETELGEUSE BETELGEUSE.

Expanded Spell List

1st-level Bio-Exorcist feature

Betelgeuse lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Bio-Exorcist Expanded Spells
Spell Level Spells
1st bane, disguise self
2nd  blindness/deafness, knock
3rd  bestow curse, speak with dead
4th  giant insect, polymorph
5th  animate objects, dominate person

It's Showtime!

1st-level Bio-Exorcist feature

Starting at 1st level, you learn how to make an exceptional entrance. You can add your Charisma modifier to your initiative rolls.

In addition, at the start of the first turn of each combat, you can use your reaction to do one of the following:

  • Move up to half your speed without provoking opportunity attacks.
  • Become invisible until the start of your next turn.
  • Cast a warlock spell with a casting time of 1 bonus action.
  • Use the Help action.

That Beautiful Sound

1st-level Bio-Exorcist feature

You gain proficiency in Charisma (Intimidation) checks. When you succeed on an Intimidation check against a creature, you gain temporary hit points equal to your proficiency bonus + that creature's Constitution modifier.

It's Our House Now, Kid

6th-level Bio-Exorcist feature

At 6th level, you can conjure a fleeting apparition of your warlock patron- a distant shadow of their true potential.

As an action, you say your patron's name three times. Each creature within 30 feet of you rolls on the Pact Magic Surge table to determine its magical effect. If that effect is a spell, and if it normally requires concentration, it doesn’t require concentration in this case; the spell lasts for its full duration. Once you have used this feature, you can't use it again until you finish a long rest.

At 14th level, the range increases to 60 feet, and you can designate a number of creatures equal to your proficiency bonus to be somewhat shielded from the scintillating chaos of your patron's magic. When those creatures roll on the Pact Magic Surge table, they can roll twice and use either number.

Pact Magic Surge

D8

EFFECT

1

The creature becomes invisible until the end of its next turn.

2

The creature casts augury.

3

For 1d4 rounds, the creature becomes vulnerable to necrotic damage and resistant to all other damage types.

4

The creature becomes frightened of you for 1d4 rounds. The creature can make a Wisdom saving throw against your spell save DC at the end of each of its turns, ending the condition on a success. You gain temporary hit points equal to your proficiency bonus for each creature frightened in this way.

5

The creature casts polymorph on itself, transforming into one of the following creatures at random: a giant constrictor snake, a swarm of rats, a giant spider, or a giant skeleton.

6

For the next minute, when the creature makes a long jump or a high jump, its jump distance is tripled- even if this additional distance would exceed its remaining movement.

7

The creature casts Otto's irresistible dance as a 6th-level spell centered on itself.

8

A swarm of spiders swirl around the creature's body for 1 minute. For the duration, any creature who makes a melee attack against them must succeed on a DC 15 Dexterity saving throw or take 2d6 poison damage.

Additional Invocation Options

10th-level Bio-Exorcist feature

You gain the following additional options for your Eldritch Invocations:

  • Sword of Damocles (Prerequisite: 10th level, Pact of the Blade feature). When a Large or larger creature you can see within 5 feet of you misses you with an attack, you can use your reaction to immediately attack that creature. You must be wielding your pact weapon.
  • Creepy-Crawlies (Prerequisite: 10th level, Pact of the Chain feature). (You can choose one of the normal forms for your familiar or one of the following special forms: vegepygmy, smoke mephit, abyssal chicken, or oblex spawn.
  • Handbook for the Recently Deceased (Prerequisite: 10th level, Pact of the Tome feature). You can cast speak with dead from your Book of Shadows, and when you cast it in this way, you can ask seven questions instead of five. This benefit can be used a number of times equal to half your proficiency bonus, and all expended uses are restored when you finish a long rest.
  • Mama, I'm Going Home (Prerequisite: 10th level, Pact of the Talisman feature). When a creature wearing your talisman is reduced to 0 hit points but not killed outright, they can choose to drop to 1 hit point instead. That creature is then immediately teleported to a location of your choice within 1 mile. The talisman is then destroyed.

Ghost With The Most

14th-level Bio-Exorcist feature

At long last, you can unleash the unbridled ecstasy of your patron's power. As an action, choose any warlock spell of 8th level or lower that doesn’t require a reaction to cast. As part of the same action, you cast that spell without expending a spell slot or needing material components. You then can’t use this feature again until you finish 2d4 long rests.

Previous Versions

Name Date Modified Views Adds Version Actions
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