Monk
Base Class: Monk

Monks of the Way of the Prize Fighter are rarely referred to as 'monks' by anyone who has been around them for more than a few minutes. Eschewing the wisdom, meditation, and focus of the rest of their brethren, Way of the Prize Fighter monks focus on their personality, winning over the crowd's love and infuriating their foes with rude comments and casual disregard.

Force of Personality

Eschewing Wisdom, Way of the Prize Fighter monks use their Charisma score and bonus for all instances where the Monk class grants an ability that normally uses their Wisdom score. This does not include Wisdom saves and Wisdom-based skills.

Combo

Starting when you choose this tradition at 3rd level, you can use each strike you make to further advantage each subsequent strike, empowering it. After the first successful attack on your turn, you may spend a ki point and declare a combo. The next attack gains a +1 bonus to attack and damage. This bonus stacks for each subsequent attack, to a maximum of your proficiency bonus. A combo can continue into your next turn in the next round, uninterrupted. However, a combo is stops whenever you miss, fail to attack, change targets, or move more than 10ft during your turn.

Taunt

At 6th level, you become skilled in insulting your opponent. As a bonus action, you may cast Vicious Mockery on any number of opponents you have successfully attacked this turn. The DC for this spell is Charisma-based.

Finishing Move

Beginning at 11th level, you may execute a finishing move on your opponent, ending your combo. During an active Combo attack, you may declare a finishing move, ending the combo early and losing the normal bonus to damage in favor of a bonus to damage equal to 1d4 per stack of the combo that was lost this way. The final attack retains the attack bonus of the combo.

Supreme Combo

At 17th level, you master the combo you have been practicing all this time. The combo no longer has a cap on the bonus damage gained, although the bonus attack is still capped at your proficiency bonus. Additionally, the bonus dice from Finishing move grow to d6 instead of d4.

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