Base Class: Druid
Circle of Death are not evil, well not all of them. Many suffer from some harrowing past where a family member or close friend died in their arms and, in that moment, they were powerless. Believing that their druidic powers were not enough, they sought out answers from anywhere and found them in the undead. Studying the remains of past creatures has given them insight into life and death. Gaining more understanding in medicinal and survival tactics, death is not the end for these druids. Circle of Death druids search high and low for more power, even learning spells from other invocations. This has weakened their bond with nature, making them unable to transform into any living animal. However, this has not stopped them. Through more research, they have found a way to transform through an unnatural connection to undead creatures. All this is a means to an end. Life and death must be in balance and they will see to it by any means necessary.
Expanded Spell List
Spells Spell Level Class Attack Range (ft)
Spare the Dying Cantrip Touch
Detect Thoughts, Invisibility 2nd Wizard
Fireball 3rd Wizard Ranged (150ft)
Cloudkill 5th Wizard Ranged (120ft)
Finger of Death 7th Wizard Ranged (60ft)
Power Word Kill 9th Wizard Ranged (60ft)
Spawn Corpse
Spawn corpse requires an action, letting you create four undead servants at the same time within 30 feet of you and lasts 8 hours. After which they turn to dust.
They will scream when anyone other than you or an undead creature gets within 30 feet of them. Also if anyone other than you or an undead creature gets within 5 feet of them, they will explode. Each servant deals force damage equal to your proficiency bonus.
You can use this feature once per long rest.
*Corpses summoned with this ability have the same stats as a zombie but cannot fight.
Forsaken Wild Shape
Your connection to nature is somewhat dimmed, you cannot transform into any living thing with Wild Shape. At 3rd level, however, Circle of Death druids can transform into undead creatures they have seen before. This includes a picture of an undead creature, as long as it exists and they have a picture of it in their mind. Other than this, Wild Shape works in the same way.
Sacrificial Pawns
At 6th level, you can use a bonus action to sacrifice one of your undead creatures to regain HP equal to 1d12 plus your wisdom ability modifier. At 6th level you can only use this feature once per long rest. At 14th level you can use this feature four times per long rest.
Unnatural Form
At 10th level when your HP falls to 0, your spirit and body are separated. You cannot cast spells but you also do not make death saving throws. You can float around freely at a flight speed of 60ft. This state only lasts 1 minute and you must return to your body or die permanently. When you return to your body, you must make death saving throws like normal. If your spirit or body receives healing while separated, you will return to consciousness. Allies will be able to see your ghostly form but you will be unable to respond to them.
You can use this feature four times, and you regain all expended uses of it when you finish a long rest.
Taboo Casting
At 14th level, the presence of a dead body renews some of your power. Years of research has taught you that the dead hold massive amounts of energy that flows into nearby objects and creatures. This newfound energy allows you to regain one spell slot of your choosing after taking a 10 minute rest near a dead body.
Once you use this feature, you can't use it again until you finish a short or long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/13/2023 1:31:40 AM
|
21089
|
2530
|
--
|
Coming Soon
|
|
|
10/13/2023 2:58:49 AM
|
19321
|
2
|
--
|
Coming Soon
|
|
|
10/13/2023 3:15:59 AM
|
19325
|
4
|
--
|
Coming Soon
|
Comments