Paladin
Base Class: Paladin

Tenants of Destruction.

 

Leave no survivor. A stance against you is a stance against all that is good . You are the unrelenting Storm that erases all evil in it’s wake . Any and all who stand against the winds shall face their judgement.

Never Forget. Evey pain you’ve endured , all the suffering that’s been done onto you…some may say that it’s simply a trauma better left moved on from but you know better. Rember , relive . Let the terror in your sleep become the wrath that slays you’re enemies.

Rob them of everything. It isn’t enough just to take their lives . People have other things that drive them . Money, dreams , family. The truly wicked aren't worthy of these things . Liberate them of  these things .

 

Destructive smite

At 3rd level , instead of channeling divinity , your desire to destroy evil grants  you a addict divine smite into a more potent variant. It becomes destructive smite that explodes in a shimmering light around the target 

when you hit a creature with a weapon attack, you can expend one spell slot to deal radiant damage to the target and all other hostile creatures within 10ft of it  , in addition to the weapon’s damage. The extra damage is 2d8 for at 3rd level , 3d8 at 5th level, 4d8 at 7th level, 5d8 at 13th level and 6d8 at 17th level . The damage increases by 1d8 if the target is an undead or a fiend. You can use this feature a equal number of times to your proficiency bonus.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells
Paladin Level Spells

3rd

Burning Hands, Divine Wingbeat

5th

Flaming sphere, Divine pulse 

9th

Fireball, Call lightning

13th

Ice Storm, storm sphere

17th

Flame strike, maelstrom

Aura of Annihilation

Starting at 7th level, you and friendly creatures within 10 feet of you are immune to damage felt by you and Hostile creatures take 6d4 Radiant damage when they start their turns in your aura.

At 18th level, the range of this aura increases to 30 feet.

Ceaseless march

Beginning at 15th level, your crusade against evil abd the unjust cannot be impeded by fatigue , lethal  blows or the land . You gain immunity to exhaustion, critical hits  and difficult terrain doesn’t effect your movement.

Entropic Vanquisher

At 20th level, as an action, you can bring forth the divine energy that fuels you to a crescendo and become a vanquisher of evil . For 1 minute, you gain glowing eyes , grow 2ft and your hair lengthens so it can flow past your shoulders and your mind becomes filled with the reasons you’ve taken thus oath . You gain the following benefits for that minute:

  • You gain immunity to all conditions 
  • wheh you inflict damage to one creature a pulse of divine magic inflicts the same damage to creatures within 10ft of that creature that haven’t taken damage from that source.
  • Your movement speed is doubled 
  • You gain an additional attack per action for a total of 3 attacks per action.

Once you use this feature, you can’t use it again until you finish a long rest.

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