Base Class: Cleric
The Culinary Domain Cleric is an artisan of food, a purveyor of divine flavors, and a spiritual gourmet whose culinary creations channel the blessings of the gods. Their understanding of sacred recipes allows them to manifest their deity's power in a tangible and nourishing form. With a whisk in one hand and a holy symbol in the other, they venture forth to spread their divine gastronomy. The Culinary Domain is often associated with deities of feast, hospitality, and community. These clerics might serve a deity of agriculture, or one revered for their benevolence and generosity.
The Culinary Domain Cleric is a class designed for those who wish to explore a divine connection to food and nourishment, providing a flavorful and unique approach to the traditional cleric role. Through their culinary expertise, they nourish the righteous, creating a wholly unique narrative in the campaign.
Holy Symbol
Your holy symbol is Heward’s Handy Spice Pouch, granted to you by the church of your deity.
Bonus Proficiency
You gain proficiency with cook's utensils, and brewer's supplies.
Sacred Chef
With proficiency in cook's utensils, and brewer's tools, the cleric can create divine dishes Bless the one who consumes them. When an ally consumes food or drink made by your hand, their next attack roll or saving throw is Blessed:
- When a target makes an attack roll or a saving throw, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
Channel Divinity: Blessed Banquet
Starting at 2nd level, you can use your Channel Divinity to imbue the food you prepare with divine properties. As an action, you present your holy symbol and pray for a
blessing of the meal you are about to prepare. The ingredients and divinity imbued in your recipes give allies who partake in the feast bonuses and abilities. The ritual of preparing and cooking food takes 10 minutes. Choose a number of recipes equal to half your wisdom modifier rounded up. A creature cannot benefit from multiple recipes, and can only benefit once per long rest.
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Heavenly Hash:
- Description: A divine stew filled with tender chunks of celestial meat, hearty vegetables, and a broth that shimmers with a golden hue.
- Effect: Provides a +2 bonus to saving throws for one hour.
- Feeds: 2
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Sacred Soufflé:
- Description: A light, airy soufflé that seems to defy gravity, rising high above its ramekin, imbued with divine essence.
- Effect: Grants a feather fall effect for one hour, allowing recipients to descend slowly if they fall.
- Feeds: 3
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Elysian Elixirs:
- Description: A collection of divine brews, each one tailored to awaken the dormant potentials within the drinker.
- Effect: Grants a +1 bonus to any ability score of the recipient's choice for one hour.
- Feeds: 3
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Seraphic Salad:
- Description: A salad made of ethereal greens, celestial fruits, and garnished with a divine dressing that sparkles with a light of its own.
- Effect: Provides a +10 feet bonus to movement speed for one hour.
- Feeds: 3
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Hallowed Hors d'oeuvres:
- Description: An assortment of divine appetizers, each bite is a burst of flavors orchestrated by the heavens.
- Effect: Grants a +2 bonus to perception and insight checks for one hour.
- Feeds: 3
Blessed Banquet Recipe, level 5
You have improved your use of ingredients and can now prepare a larger variety of divine dishes. You may now add the following recipes to your list of choices for Blessed Banquet.
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Angelic Ambrosia:
- Description: A divine fruit salad mixed with a heavenly cream, topped with a sprinkling of golden nuts.
- Effect: Recipients gain resistance to a damage type of their choice for one hour.
- Feeds: 2
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Holy Hummus:
- Description: A sanctified spread made of celestial chickpeas, with a touch of divine olive oil and sacred spices.
- Effect: Recipients gain a +2 bonus to AC for one hour.
- Feeds: 2
Blessed Banquet Recipe, level 7
At level 7, you have far improved your use of ingredients of many varieties. You can now prepare an even greater feast. You may now add the following recipes to your list of choices for Blessed Banquet.
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Pious Pie:
- Description: A pie baked with sacred ingredients, its crust forming perfect geometric divine symbols.
- Effect: Recipients gain advantage on Wisdom saving throws for one hour.
- Feeds: 3
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Blessed Broth:
- Description: A soothing soup, its warmth is a comfort to the soul as well as the body.
- Effect: Recipients gain temporary hit points equal to your cleric level + your Wisdom modifier.
- Feeds: 2
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Virtuous Veal:
- Description: A tender slice of veal, cooked to perfection with a blend of divine herbs.
- Effect: Recipients gain advantage on attack rolls for the next 10 minutes.
- Feeds: 2
Blessed Banquet, level 11
At 11th level, you've honed your culinary skills and can now prepare meals with less time. You may now prepare 1 recipe once per short rest in addition to your other abilities.
Nourish the Weary
At 6th level, your divine culinary skills have advanced to a point where you can alleviate exhaustion and invigorate the fatigued. When you or your allies complete a short rest, you can prepare and serve a rejuvenating meal using your cook's utensils. Those who partake in the meal can choose one of the following benefits:
- Remove one level of exhaustion AND
- Gain temporary hit points equal to twice your cleric level OR
- Gain a burst of energy, providing an additional action on their next 2 turns.
Once a creature receives the benefit of Nourish the Weary, they cannot benefit from it again until they complete a long rest. Preparing the meal consumes ingredients worth 5 gold pieces, which you must provide.
The potent sustenance you provide helps to alleviate the burdens of weariness, allowing your allies to continue fighting even in the face of adversity. Your culinary expertise, combined with divine favor, creates a comforting respite in the heat of battle or the harshness of the road. Through Nourish the Weary, you prove that a hearty meal can indeed heal the body and the soul, showcasing the nurturing aspect of your divine calling.
Divine Strike
At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire or radiant damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Master of Feasts
At 17th level, your culinary expertise reaches a pinnacle, allowing you to create grand feasts that channel the divine essence of your deity. Once per long rest, you can spend 1 hour preparing a grand feast using your cook’s utensils and ingredients costing at least 50 gold pieces. Up to twelve creatures of your choice can partake in the feast, which grants the following benefits:
- Each creature's hit point maximum and current hit points increase by 2d10 for the next 24 hours.
- Each creature gains advantage on attack rolls and saving throws for the next hour.
- Each creature gains a divine favor, which can be expended to automatically succeed on a saving throw or turn a missed attack into a hit. Once a creature expends this favor, it cannot gain this benefit again until it finishes a long rest.
The divine essence infused in the feast manifests visibly, surrounding the area with a soft glow and filling the air with a soothing aroma, marking the occasion as a holy communion.
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