Base Class: Monk
every single attack you land gives momentum and in turn allows you to deal heavy damage to anything still alive while being hard to hit
Momentum
you learn to gain momentum in a fight to help defeat your opponent
Back Rope
your momentum keeps the enemy on the back rope making it harder for you to be hit
Monk Weapon
Your monastery bestows their weapon upon you a pair of gauntlets that further empower your unarmed effectiveness while not restricting what you can do with your hands.
Overwhelming Attacks
you learn how to use your momentum to unleash powerful attacks and get out of dangerous situations.
Critical Hit
you learn to use your momentum to open spaces for particularly powerful hits
Discombobulate
you learn to discombobulate your enemy in battle using your momentum as leverage.
Explosive Hit
you learn to take your massive advantage and land a devastating punch hitting enemies directly behind
Finisher Attack
use your overwhelming advantage to unleash multiple devastating attacks
Haymaker
you learn to move back just far enough to land a vicious haymaker stunning your target
Leg Sweep
you learn to use your momentum to open the opponents defenses to cheap tactics
Quick Dodge
you learn to use your momentum evasively to dodge incoming attacks
Roundhouse Kick
you learned to use your momentum to buy time to land a massive kick
Uppercut
you learn to drop heavy hits using your forward momentum
Strong Opening
you learn to push hard at the start of a fight getting an early advantage. enemy who you get the start up on can be easily pushed onto the back foot immediately.
Quick Change
you learn to quickly take your momentum elsewhere when your plans don't work out as you thought it might. the ultimate move shared by the elders through the ages to keep the rampage going. first made to deal with onslaughts of common folk trying to burn a holy library







Comments